Played some more WZA this morning. The good news is that I'm finding games searching solo on expanded, which is a big change. Many of them were playable though typically not super close, but whatever.
The bad news is that the looser parameters are again allowing To12s to band together and find games against far lesser players. I matched into a horrendous farm, and saw from their recent game histories on waypoint that this team had been doing some really blatant WZA farming much of the morning (letting the enemy cap deliberately to keep farming, etc.). In this game
, they got ~400 total kills while the enemy got ~10 total. They had several games like that this AM, Josh you can look at their recent histories if you need more examples to see what happened in the matchmaker.
Overall, I guess this was a net positive for me, since I can at least play now, and just quit out of the toxic matches. But there's still a problem here. As I've said before, the problem isn't individual high MMR players. It's groups of them that band together and do toxic stuff. Not calling out this specific team, since I've seen others do this too, just saying that these kinds of farms may drive away players, which is bad for the overall game population.
That's the reason I've suggested some specific temporary "patch" solutions that would make matching harder for large parties, but remain easy for solo or small parties, until the "full solution" MMR fixes are ready.