I don't have problems for the most part with the match making system. Maybe that's because I'm a high diamond/low/mid onyx player I don't know... But when I do it's with my gold friends. We always seem to get matched with all high ranking people (ranked, soical, Warzone doesn't matter) and my gold friends always get butchered :(
I've heard other say this and I agree that I think it's time to decide if the HCS settings are the new competitive settings. I'm honestly still very mixed on HCS settings and I know a lot of others are as well but that's besides the point. I know lots of people who use HCS settings/playlist as there warm up playlist to be honest before going into Slayer. I find the biggest problem with HCS settings (what I'm always hearing) is people say "why didn't I see him on radar? People then tell or remind him or her it's HCS settings and the response is always the same "well holy crap, why don't they just remove radar completely!!! at least just try it!" And frankly I don't disagree. Why not try it, any reason?
I also feel (and heard many others echo this) the HCS settings pretty much make Spartan Abilities useless. Now, I'm not going to get into the whole if HCS or Halo in general should have Spartan Abilities debate but what I will say is why even have Spartan Abilities, something that you people (343I) put a lot of time into implementing into the game, to then have then pretty much non-existent now with this new type of radar. I played a good amount of HCS and it's extremely noticeable how people play it differently. You hardly seeing anyone using Spartan Abilities in it for obvious reasons. I think because it's so different and plays so different, it puts off a lot of people which in doing so means less people are playing those playlists and one would think that would mean less people interested in getting into the Halo Esports scene as well. When radar was just off in the past Halo's, it was still the same per say (if you know what I mean) but just meant you had be more aware of your surroundings and communicate even more. I think having this mixed hybrid radar confuses a lot of players and has them still trying to use there radar like they did before. Where as just no radar wouldn't at all, as no radar is no radar! Pretty self-explanatory right lol I'd really like to see a no radar playlist tried, I think it could answer a lot of questions.
If your trying to minimize Spartan Abilities use in pro settings then maybe you have a bigger issue on your hands as a whole. Again, why even have them in the frist place if they won't really get used... Maybe things like Spartan Charge, Ground Pound etc need to be looked at and tweaked or maybe even totally reworked instead of how the radar works. I understand that might not happen in Halo 5 but some food for thought. There have been a lot of good discussion on how to tweak these abilities I feel.
One thing I absolutely agree on with the HCS settings are Pistol only starts. I agree so much with them that I want to see this implemented in more playlists even, like Team Slayer. lLockout
post on here pretty much says why BR starts don't work in Halo 5 and I couldn't agree more. It's not that I hate autos I don't, but halo (at least 5) plays a lot better when automatics are map pick up weapons instead.
Right now off the bat (minus HCS playlist) there are 8 autos on the map and the game hasn't even started yet!!! (4-4 right..) then you have another 1-3 autos on the map as pick up weapons. Pushing your total to over 10! That to me is nuts. I like the idea of having to go pick up a other weapon. It promotes map movement I feel as well. I think there would be a good chunk of people who would even be ok with a few autos in HCS settings IF and ONLY IF they were map pick up weapons. You could always put some autos in areas of the map where people don't go as much either. Maybe opening up new strategies too, who knows, just a thought right.
Automatics should rip someone apart at close range, and they do in Halo 5. They're automatics after all lol Heck, even games like Doom back in the day (the 1993 version) you started with just a pistol, and then you went and found the other weapons. Also, having pistol only start would make it so there is less clutter on the maps as well. Thinking when the player dies right.
I think pistol only starts with autos being weapon pick ups in more playlists at least needs to be looked at.
A don't think having two FFA ranked playlists is a good idea either in Halo 5. I do think ranked FFA in Halo 5 should be more along the lines of whatever the Esports settings are. Maybe have settings rotational in the playlist like you suggested. If this happens or maybe even regardless, I'd have a soical FFA call it, I don't know...rumble pit ;) in it
would be a mix of Slayer and objective game types. It's clear that 4-4 (of some type) and FFA are the two Esports game modes, and in the future (say at the start of Halo 6) if these game modes have different settings then their counterparts in ranked, then maybe you have two separate playlists. This in off the bat would be a good idea as well.