UPDATE 2: Soft Forfeit is now LIVE. Looks like this got in early.
UPDATE 1: Season Roll is May 4th
We have a new season on the horizon, so for this update I’m going to list the new changes going in this season, and also summarize the updates we’ve made up till now.
I don’t have an exact ETA on the season roll, but it should be later this week. When it does roll, the “new” features will be live. The other features are already live.
New Features that will be live with the Season Roll:
UPDATE 1: Season Roll is May 4th
We have a new season on the horizon, so for this update I’m going to list the new changes going in this season, and also summarize the updates we’ve made up till now.
I don’t have an exact ETA on the season roll, but it should be later this week. When it does roll, the “new” features will be live. The other features are already live.
New Features that will be live with the Season Roll:
- Soft Forfeit
- It will be "safe" to leave if someone has already left the match (from either team).
- No need to stay on to prevent a ban or extra point loss.
- No ban if someone has already left
- No extra CSR loss penalty if someone has already left.
- You still lose the same amount of CSR as a normal loss.
- Leavers always lose CSR, regardless of how their team does after, so it’s better to stay if you’re on the winning / advantaged team until the other team leaves.
- Reduced early-season wait times for higher-skilled players
- High-skilled players sometimes get MMRs that are higher than is needed.
- These will now be truncated to a reasonable value at the beginning of the season.
- They are still high enough to prevent very uneven matches, but low enough to allow more timely matchmaking.
- Even Stricter CSR boundaries: Onyx population reduced again
- The previously fixed inflation bug had inflated this despite the changes.
- We should see even stricter boundaries in the new season
- Expanded Switching back to Balanced bug is fixed
- CSR inflation drastically reduced
- CSR smurfing incentives greatly reduced
- Better CSR gains for high-skilled players early in the season
- Reduced wait times for SWAT and FFA