The reason I'm writing this is that I feel like there is something wrong with how easily you get matched against a full party in HCS, while soloing yourself. I will admit though, TS2 sometimes finds good matches with the help of the matchmaker for 1 + 1 + 1 + 1 vs 4 situations. I can say that I've won more randoms vs full party games this season in percentage terms when compared to the last season. But the problem is how often and how easily you can match against full parties.
Quote from 'MAY PLAYLIST UPDATES' community update:
"While this means that a full party made up of top players might have to wait for another full party of top players, it should make life significantly more comfortable for high-skilled solo players."
I have deny this with all of my experience so far. Full parties of great HCS players (Onyx-Champion) don't seem to wait at all, since as soon as it finds 4 randoms that are somewhat close to the skill of the party, it matches them together. It doesn't even try to match skilled full parties with other skilled full parties. I'm sorry for swearing but 30-45 -Yoinking!- seconds of matchmaking, and I'm already matched against the same party of four every game, that pounds me game after game. We play together, the game ends, the party and me start searching for a new game, and boom, 30-45 seconds max, and I'm put against them again with 3 randoms most often. Rarely TS2 finds me good enough teammates that we can win that party of four. But it's like 25 % of times honestly. I'm grinding HCS regardless of this. I wouldn't have anything against being matched against full parties if the system worked like it promised to. 75 % of times I get matched against a full party, I'm literally given teammates (2/4 most often) that do not belong in that match up. I mostly always go positive, even against a full party, yet my teammates find themselves with negative KDA's.
Example games for Tommi theKrogan: 12345
Check more if you want a bigger picture.
And I'll spare you the words, yes, I quickly cherry-picked those games. But the point is, there's no "50/50 change of winning" in those games, which was said to happen significantly more often with TS2. And when you want to argue that "your win percentage is 52 % in HCS, the system tries to even this out by making you lose or win if need be", I got two things for you:
Why won't the system balance out the win percentages of the people in that party of four then as well? Why are they allowed to go even up to 60-70 win percentages, and keep getting matches that are in their favor? When I get lucky with one game from my previously stated 25 % of matches against parties that my team can actually win, and I end up winning it against this full party, next I'm given at least two or three forced losses against this same party. So I win one, and lose two, and they lose one and win two. See the math? That's why their win percentages keeps increasing and mine keeps decreasing. I'm currently steadily losing two games and winning one, it doesn't show in my win percentage yet, but it is because I got a big spree of wins for playing with another good player. What my problem here is: these full parties are feeded with wins and never forced close to that 50 win percentage like everyone else are. Either the system still cannot properly estimate the skill of a team of four communicating and playing together, or it actually can, but the matchmaker isn't set to have patience for more than 30-45 seconds of waiting, and then it matches 4 randoms with a team of four. I am sad, I thought there was going to be real change when I read about TS2, and I thought I would match against full parties less. I'm actually matching against them more this season, and while some games are truly even, most aren't. This was all done because the population isn't big enough? I get that, but then it was a mistake to write like high skilled full parties would have to wait around for another one to match against, because they really don't have to do that.
Tommi theLeader, which is my my secondary account (win percentage of 45 in HCS, and CSR rank has been dwindling between Diamond 2 and Onyx 1768 between this and the previous season). So, it's me playing with both accounts, one has stayed on Onyx for the last two seasons. One was still Onyx before the last couple of weeks of previous season, until it started to rapidly drop in CSR rank, all the way to Diamond 2 this season, which has been the lowest point. And the big drop in CSR was also seen in win percentage, which was 46 for Tommi theLeader at the end of the season. I have a theory for what caused this though. I sometimes try different things out with this account and might not always give the games my 100 %. I was doing this when I was close to dropping to Diamond. And then I did drop there. And afterwards it has been a weird ride, but I have stayed in Diamond. I get matched against full parties of Onyxes, or just random Onyxes, and my team consists of 4 diamonds. And this happens quite often. So the theory is, that even if your MMR yells Onyx, but your CSR says Diamond, it will for some reason give you teammates with similar CSR. They might have similar MMR as well, but most often it feels like they are truly Diamond all around, yet we are matching Onyxes. I can play against those Onyxes, but those Diamond teammates of mine cannot. Which leads to me with a positive KDA, and my teammates with negative ones, and us losing the games.
Example games for Tommi theLeader: 123456
Check more if you want a bigger picture.
Again, quickly cherry-picked games, but you should see the unfairness there. There's no 50/50 chance of winning, and the system is just feeding victories for squads that are playing against randoms. Let me tell you something about the games I win with this account as well. They are forced wins. Most of those wins, I could play so bad and I'd still win. I'm not whining here because I can't stand getting beat over and over again by full teams. I'm whining here, because 60 or 70 % of my games with this account are forced towards winning or losing. IT'S NOT FUN YOU KNOW. I want to play, I want to get challenged and sometimes triumph and sometimes fail. When I lose, it's forced. When I win, it's because I've lost too many games in a row and the system forces a win for me. I don't even enjoy those forced win games. The games that are even have gotten so few that the whole experience of playing HCS with this account has gotten stale.
So what is going on? Why are full parties still matching solo players in record breaking times, and why are these full parties not forced to 50 win percentage like the rest of us are? Because the population doesn't allow for 4 good enough players to be found quick enough to combat this full team? => It was said that full parties would have to wait, so that it would make the life of solo players easier. Instead, it's quite the opposite. I would be willing to wait 2-3 mins for each match, if I don't get matched against a full team unless it's certainly fair. There are so many solo players searching to match against me, yet I've seen two full parties with similar skill levels matching at the same time, but it chooses to match both of these parties against randoms. Why on earth? Please, there needs to be something done to tighten up the restrictions of parties matching solo players so easily, while having the party as the winner largely most of the times. TS2 fails with this.