Matchmaking update 12/4
It seems to match fairly efficiently although it still seems a bit slower than previous seasons.
2 years before update maybe 3 to 5
"Unable to Match messages"
Since OT Update: I am up to 54
"Unable to Match" total.
I have now tested all group types:
Worst ways to enter current BTB :
Best ways to match BTB:
- 7 to 8 Very competitive players in our Fireteam (Likely very high MMR's). We simply only match a game about 30% of the ques.
- Solo with a high MMR - You will seemingly get the sweat but wont get the teammates that are used to the sweat.
- 3 to 5 players in your fireteam with 1 or 2 buddies that you are fairly confident have low MMR's. Yes escorting people you like but you know have a rough time with FPS games are your ticket to getting more efficient ques. You will have more gaming frustration but the good news you are actually firing a weapon instead of lobby's galore.
- You are a Smurf or low MMR Social player - Rumor has it they are queing slower now than the last 2 years but it is much less drastic in Unable to match error messages.
Affecting all types of players:
At first we were getting unable to match messages without ever seeing a 4/4 screen. This apparently meant the system could not find a team with a 30% or better chance to beat us so it simply failed us out. The newer realization we noticed is when we que smaller (4 or less) we have hit a ton of screens that have 16 players and start the 4 of 4 process which will eventually get to a 5 second countdown. But the matchmaking loses one player and shows 15/16 players and the other slower searching for someone to fill it. Then 2 to 4 min later it fails and 15 people are kicked back out into the menu. The reason we are finding this insanely frustrating is I would say roughly 50% of the games we play have a player drop at some point of the game. So why is the system so obsessed with starting the game with 16/16? Especially in a JIP match making type? The system seemingly obsession to be fair has caused a monumental amount of "Unable to Match" error messages in BTB especially.
I haven't played it much but I have actually had way more "Error there may not be enough players in this gametype:" than anything else. So maybe it is just the time of night I am on or WZ Assault has less pop than the other WZ types.