These new settings are dumb. Lack of power weapons, nades and automatics sounds like the team that grabs the only power weapon on the map is going to control and dominate and get early big leads. Nades make plays when the other team has a faster kill time weapon out. Wonder why the population fell so fast because the pros run this game, they decide how the game is going to be played, on their standards, pros decide the layouts of the maps loll what are the people doing at the studio? 343 can't design there own competitive lay outs they ask pros and they worry about irrelevant things like pizza weapon skins and 200 different variants of the exact same armor. Instead of worrying about if I got the number 7 emblem or 40 different unbalanced warzone weapons they could've made some more interesting maps or more maps in general at launch. I pray for halo 6.
Lack of automatics & nades is actually a GREAT thing for competitive play. Less power weapons forces teams to fight for it, and leverage fire & map control.
Think about when Halo began being competitive in H2. There was no such thing as 2 or more power weapons/ power ups on the map. And those settings made sense to the pros & community.
I agree why the population decreased, 343 does not focus on the casual halo gamer, they focus on the hardcore halo fan that watches/attends HCS tournament. The ones that support for certain teams and is willing to buy the Team emblems/skins, etc. Developers know where the money is at, which is why they ask a lot of input from the pros. They know that nowadays the money making machine is in crowd-funding transactions. It may not be appealing to everyone, but that's just how the gaming industry is changing - we just have to adapt to this evolution.