I personally dislike regular breakout, but at least it feels like a fully thought-out gametype with its own tailored maps and gametypes. This playlist, however, takes maps made for breakout, a mode very different than regular halo, and puts us with normal shields/health and lives, but no nades? It leaves me to wonder how any reasonable person thought up this recipe for disaster. If this was the plan from the start, why did the teasers over the past week not tell us the playlist was going to be simply recolored breakout maps rather than "community forge maps?" They had to anticipate that would lead us to expect some of the countless great remakes and original community maps made for standard halo settings (i.e. not breakout) and then leave us disappointed at the actual playlist. This is a pretty big letdown for those of us who haven't had a chance to use the H2 BR all that much because we haven't unlocked the req and were looking forward to some fun doubles gameplay with it.