To be fair halo 5 forge isn't very user friendly if you're on console I know they had to change it but they should give us a way to switch between the two controls so it would be easier for people to make maps.Nighterlev wrote:I know you've been banned and can't respond back, but Halo 5's gameplay isn't bad at all. It's one of the best in the series since Halo 2-3. And it's just as good as Halo 2 and 3 as well.Revan XVIV wrote:Do not create/use alternate accounts to bypass forum bans.Spoiler:Show
Low res textures? What?
Halo 4 had worse resolution textures then Halo 5 does. And Halo 4's textures are 3x better then Reach's, 3's, 2's, 1's, etc...
Severe lag? Don't live in South America.
Split screen was removed because it's rarely ever used anymore, and would've caused problems for 343 to reach 60fps on Halo 5.
Halo 5's user is extremely friendly, Idk why you said it isn't.
343's Halo's are all about quality over Quantity. Bungie's Halo's were the opposite, as experienced with all the glitches and out of map area's in Halo 1-Reach... (Anyone remember the Flyable falcon from Reach on Winter Contindency? Or time traveling in Halo 3.. Or better yet, sword launching in Halo 2. Let's not forget you could basically drive a Ghost up any wall that was slightly curved in Halo 1 as well..
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