Not so much, because people have fond memories of BTB while people say Halo is an arena shooter. Others with dual weapon capabilities, others favor BR type of weapons as part of a standard of the game where others claim the AR/SMG is the true halo way. The OP says a slower pace game is what halo is and yet others say faster gameplay is desiried. Reach and Halo 4 had lower kill rates and people complained. Halo 5 Beta quicker kill rates, people complain. Halo 5 beta features maps that allow for quick flanking times and smaller maps. More complaints. Just on and on, people have varying interpretations of what were the highpoints of the halo series and what should be replicated.RagedSycokiller wrote:MainSpartan117 wrote:Yeah, I think it is hard to really say what 'halo' is. I mean so many people have different memories and ideas of what halo gameplay is. Some have fond recollections about different features or different experiences they have had. And then claim X is what Halo really is not Y. And yet others would disagree that X existed or was even important. I would certainly disagree with some of the op assertions.
I dont think anybody holds a monopoly on what they think Halo is. Not to get drawn into some tedious discussion....
I like Spartan chatter it helps with communication on a non communicating team. Callouts and stuff of the like. Pretty cool addition.
I like sprint and hitmarkers the game would feel weird without them.
Really? Complaining about how the spartans pose at the end of match...just seems to be petty.
DMR/BR...Assault Rifle/SMG are the not same weapons DMR/SMG have greater range. SMG seems to be more powerful than an AR. They are not the same weapon.
Personally I like Halo 5. the map design allows for so much movement across varying structures. And I think it really puts emphasis on teamwork.
hey we have living proof as to what true halo is thanks to the MCC collection on Xbox one. We have proved many times what the original trilogy is like.
Sure the gameplay mechanics are fixed and so grenade damage does X all the time in a certain game. However the debate is not centered about actual breakdown of gameplay mechanics but the much more subjective interpretations of past gaming experiences. A simple glance at forums and discussion boards reveals the lack of consensus about preferred gameplay. Sure plenty flock to the presumed authority of 'professional players' but then others run counter to that and prefer different gameplay mechanics. And yet both claim their interpretations of halo are true and what halo is meant to be. Not easily reconciled beliefs, but my post was to merely to express caution listening to people claiming what halo is. And of course adding that some complaints are completely aesthetic like the stance used by the spartans at the end of the match or about medal breakdowns. I mean seriously...that is just getting ridiculous.