+1. SGU sucked, SG-1 and SGA were amazingCelestis wrote:Hair On Fire wrote:No it really isn't. How is it? Because its just a game. Don't know what country you come from but in the UK people have gang fights with like 100 people for their football (soccer) team. That's just a game, people get involved with games and obsessed by them it is just human nature.
Dito for Germany.
On a side note: I'm just getting sick of some of my favorite franchises changing to the point of being unrecognisable for the sake of chumming up new audiences.
People may call me obsessive if they want, and they might not be that far off. If I really enjoy a universe, I like to invest myself in it. I want to know the backstory, experience every release there is and just live it. Halo was one of just a few other video game series (the only other that comes to mind right now being The Elder Scrolls) that gave me the same amount of immersion that I got from TV/Movie-franchises.
In the meantime, Stargate SG1 and Atlantis was cancelled for the sake of Stargate Universe, a horrible travesty that blatantly ripped off Battlestar in order to attract a younger audience with a new "hip and cool" style.
In the meantime, 40 years of Star Trek continuity were erased for the sake of Jar Jar Abrams' reboot trilogy, with more explosions and a young and fresh cast in order to attract a younger audience with a new "hip and cool" style.
Star Wars might not have been turned inside out yet, but Jar Jar Abrams is already working on it, and at least Disney has already retconned the entire Expanded Universe, thereby negating a few thousand (!) books, comics, games, etc.
Now Halo is completely changing its gameplay, art style, sound and more, for the sake of attracting new (and younger?) audiences from different fanbases. Sound familiar?
I'm just sick and tired of being stabbed in the back or thrown away as a fan after years and decades of loyality because the companies have no more need for the old fanbase that helped them to greatness...
[Locked] 343i's Incompetent Game Design is Killing Halo