LMAO about the guy at the end, that was really mean, but damn hilarious.FatherlyNick wrote:Try option 1 in this situation.I completely agree with the ability to select alternative spawn points if the majority of enemy is inside / just outside of your base.lll SURGE lll wrote:Or just be given the option to spawn in a distant part of the map, rather than in your core. Problem solved.
I'm tired of these threads with suggestions that would prevent the opposing team from taking the core. Or giving the losing team a bonus ability to drag out the core scenario for 10 more minutes.
Right now there are two options to stop farming against you.
#1 - fight back, at all. If you do anything to fight back, to break out or to defend your core, then you are not being farmed. Stop pretending that you're a victim if you're not.
#2 - don't spawn. Just scroll through your REQs when you die. You'll burn about 30 seconds without spawning. No spawning = no farming.
There. The end. Problem solved. And you can implement those RIGHT NOW without begging 343 to implement a way for you to get a reversal win that you didn't earn when you're not being farmed.
Add turrets to main bases in WZ to prevent farming