Then put forth the same time and effort the other 152s did. As I said, everyone got a ton of XP help this year, which is obviously great and appreciated. Most people who hit 152 before all that, including almost everyone in my company, did it without these XP events. As cool as it is to have that token (again, 343i has not specified what it will be), you have to be dedicated to the game. No shame in not reaching 152, but the milestone should not get cheapened for the ones who reached max rank already. It is not meant to be a short journey and permanent double XP, for instance, cuts that literally in half. Putting things a bit more into perspective, you are halfway to 152 after hitting 150 AND gaining 1 million XP on top of that. So, with double XP on all the time, you effectively only have to hit 150.
The point is getting that emblem in Infinite. It really isn't much, but this'll probably be the only time we'll get it. A lot of us probably won't come back to grind H5 once Infinite is out, but we still want to flex on all the new Halo players with our emblem that we had to put all that effort into. Personally there aren't a whole lot of other games out there right now that even seem that interesting, so I'll just stick with Halo 5.
I agree. So, if you don't find enjoyment in the game, play a different one. Playing just to hit 152 makes no sense, especially considering there is no substantial statement from 343i saying what the point of doing so even is.
I understand the frustration in this thread, but you really don't hear the people who hit 152 well before these double XP events complaining about all the double XP events that give people a much easier and faster road to 152. These XP boost events happen as special events, not as the norm. 152 is not something that happens overnight. Keep playing and you'll reach it. If your only goal is to reach 152 and not enjoy the game at any point, then does it really make sense to play at all? I think WZFF is a tacked-on and low-effort mode designed to force players to use REQs, but I still find enough enjoyment to keep coming back to it. Again, I get the frustration, but 343i has done a lot this year to help players gain XP faster, like introducing multiple weeks of double XP and giving out all those Legendary boosts. Perhaps there is something I'm missing here from your perspective, so please tell me if that's the case.There is little to no enjoyment in playing the same maps, matches, and setups over and over for an endlessly long grind. There are much higher quality and unique experiences available on xbox.
Myself and many others just want to be done with the grind, and move on to the next game.
Most importantly, enjoy the game when you play. There is no point to gaming unless you are having fun. That's what video games were made for in the first place. They were not virtual casinos (except for the actual gambling machines in Vegas) or anything else, just a way to have simple and pure fun.
I have just about 1000 hours on the game already since I've just been playing the game for fun, like you said, and I'm just now starting to care about going for XP, because of that token we get. I'm sure I'm not the only one in this boat. I completely understand where you're coming from on everyone else not getting that double XP and how it's way easier for us now (or at least it was
until last week), but it's so frustrating for all of us. We never knew there would be a reward for getting to max rank at first, and now that we do, we don't have a lot of time. I wish 343 had told us earlier, but they probably didn't know then they were going to be giving something out.
The point is, I've played the game and had fun with it, I just won't get that same token everyone else will since I didn't have that fun a certain way
(i.e: playing modes that give you a lot of XP). Correct me if I'm wrong, but I believe there's people with 1000 hours to less who made it to 152. So have I had "more fun" than they have? Am I more deserving of it for playing more? I think that is the underlying problem here: that there are people who play the game for fun, who play it a lot
but still haven't made it to 152. Yet they won't get to express that on Halo Infinite. Maybe if they give some other reward for total play time, or matches played, or change the requirements for this one to make it a combination of the 3. But that's just me thinking out loud.