Forums / Games / Halo 5: Guardians

BTB Super Fiesta Permanent?

OP Alaris ll

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Alaris ll wrote:
I normally don't ever find myself having as much fun in Halo 5 matchmaking or wishing a gamemode to be permanent, but BTB super fiesta has been an absolute thrill for me. I've been enjoying the experience the gamemode has to offer and it's a bit different from playing the standard super fiesta. Playing on bigger maps just feels right then it is playing on riptide or any other small maps. In the standard super fiesta, everything is faster pace and usually quite sweaty. If things aren't looking your way, you at least have a small chance in turning things around. (I know this probably the intention of this mode). However, in the BTB version, things aren't as fast pace compared to the original mode but thats just my opinion and I feel that each team has a good chance of turning the tides of the game with the vehicles provided or the usual luck of the spawn of weapons. Throwing in the req vehicles makes the gamemode exciting and absolutely chaotic. The spawns are spread out for the most part, and I wish to see some old btb maps make a return in the playlist for even more variety like, Antifreeze, Unearthed, etc. My hope is that 343 will make this gamemode permanent over the original super fiesta because honestly playing super fiesta on bigger maps with req vehicle varients is significantly better than playing on a small fast pace map.
Hey everyone! It looks like it's sticking around after all!
After playing it more, I think I'm finding it a little more frustrating than fun. I'll probably stick to regular BTB more in the future.
LUKEPOWA wrote:
After playing it more, I think I'm finding it a little more frustrating than fun. I'll probably stick to regular BTB more in the future.
Well it's not everyone's cup of tea. Like the standard version, it still is based on luck and how your play style is.
Alaris ll wrote:
LUKEPOWA wrote:
After playing it more, I think I'm finding it a little more frustrating than fun. I'll probably stick to regular BTB more in the future.
Well it's not everyone's cup of tea. Like the standard version, it still is based on luck and how your play style is.
I liked it more than regular BTB. Will come back to H5 for it. But for now I will stick with MCC.
I honestly couldn't care less about regular super fiesta any more. I never liked it being 5v5 on small maps but 8v8 on btb maps is great.
My only complaint is that the vehicles are so limited. Add a few more maps with scorpions maybe swap some of the hogs for vespins or sword hogs and definitely add a few Phaetons!
Well if nothing else, your post has made me curious. I’m gonna have to try it out - thanks for the post
I say keep it rotational as they do with alot of other gametypes. It keeps the hype and fun for the playlist. It will also consistently get more players as it rotates then it would if it was permanent. It would suffer the same as grifball, action sack, etc.
James4125 wrote:
I honestly couldn't care less about regular super fiesta any more. I never liked it being 5v5 on small maps but 8v8 on btb maps is great.
My only complaint is that the vehicles are so limited. Add a few more maps with scorpions maybe swap some of the hogs for vespins or sword hogs and definitely add a few Phaetons!
It would be nice to see a phaeton. I thought at some point 343 would put in a phaeton in regular BTB a year ago to help players out that needed phaeton kill commendations since its only attainable in warzone.
I say keep it rotational as they do with alot of other gametypes. It keeps the hype and fun for the playlist. It will also consistently get more players as it rotates then it would if it was permanent. It would suffer the same as grifball, action sack, etc.
From my view and experience as of why grifball suffered is because there were teams of 4 that consistently spawn killed to get triple digit kills which made it ridiculous to play for the most part. As for action sack, there probably wasn't enough gamemodes to make it exciting and you had all sorts of fun creative custom gamemodes that you could find in the custom browsers that 343 could've implemented like the, escape from (many variations) maps, splatter monkey, hot pursuit, order 66, etc.
Alaris ll wrote:
I say keep it rotational as they do with alot of other gametypes. It keeps the hype and fun for the playlist. It will also consistently get more players as it rotates then it would if it was permanent. It would suffer the same as grifball, action sack, etc.
From my view and experience as of why grifball suffered is because there were teams of 4 that consistently spawn killed to get triple digit kills which made it ridiculous to play for the most part. As for action sack, there probably wasn't enough gamemodes to make it exciting and you had all sorts of fun creative custom gamemodes that you could find in the custom browsers that 343 could've implemented like the, escape from (many variations) maps, splatter monkey, hot pursuit, order 66, etc.
I haven't played any of those, but how do they work on from a team perspective? The only 2 non team games were snowball fight and ground pound arena in action sack.
Alaris ll wrote:
I say keep it rotational as they do with alot of other gametypes. It keeps the hype and fun for the playlist. It will also consistently get more players as it rotates then it would if it was permanent. It would suffer the same as grifball, action sack, etc.
From my view and experience as of why grifball suffered is because there were teams of 4 that consistently spawn killed to get triple digit kills which made it ridiculous to play for the most part. As for action sack, there probably wasn't enough gamemodes to make it exciting and you had all sorts of fun creative custom gamemodes that you could find in the custom browsers that 343 could've implemented like the, escape from (many variations) maps, splatter monkey, hot pursuit, order 66, etc.
I haven't played any of those, but how do they work on from a team perspective? The only 2 non team games were snowball fight and ground pound arena in action sack.
Most of it is infection base, but this discussion would be for another topic. As of now I have a strong feeling that btb superfiesta will be rotational, which is disappointing to say the least.
It's for sure really really populated and they do take into account of that information. Can't really find a game in the other playlists. Would be cool but I know a lot of people like things to constantly change
The gamemode is still there, either they extended or it's permanent. Other wise it would already be gone, right?
ouv wrote:
I know a lot of people like things to constantly change
I just don't understand that way of thinking. "I enjoy playing this fun game mode, therefore I want it to go away for a while" 🤔
KingOHeart wrote:
The gamemode is still there, either they extended or it's permanent. Other wise it would already be gone, right?
They said in the latest community update, which was on October 11th, that it will be around for "at least another week"
ouv wrote:
I know a lot of people like things to constantly change
I just don't understand that way of thinking. "I enjoy playing this fun game mode, therefore I want it to go away for a while" 🤔
KingOHeart wrote:
The gamemode is still there, either they extended or it's permanent. Other wise it would already be gone, right?
They said in the latest community update, which was on October 11th, that it will be around for "at least another week"
Because they love it but want sometgint different and will play more fun types until something new comes. Shouldn't be permanent because nothing else will get played
Seriously, at this point in H5, it should become permanent. It's fun- so fun that I'm having next to no luck finding games in other playlists.
ouv wrote:
Because they love it but want sometgint different and will play more fun types until something new comes.
I guess I understand that people might want to play other rotational playlists. But personally, I don't, and I would prefer the game modes I enjoy to stick around. None of the other rotational playlists appeal to me, mostly because of their lack of heavy vehicle action, which is something Halo 5 has been sorely lacking outside of Warzone since it launched. Just my opinion
ouv wrote:
Shouldn't be permanent because nothing else will get played
This is another thing that seems counterintuitive to me. "The majority of players want to play X instead of Y, so we should remove X to force them to play Y"
This is another thing that seems counterintuitive to me. "The majority of players want to play X instead of Y, so we should remove X to force them to play Y"
Gonna have to agree here. I know triple team is back and I'm not a big fan of it and if they remove btb superfiesta for the next rotational playlist (I don't actually know what is the next playlist yet) like griffball or action sack then halo 5 is gonna be taking the back seat while I enjoy playing another game.
Alaris ll wrote:
This is another thing that seems counterintuitive to me. "The majority of players want to play X instead of Y, so we should remove X to force them to play Y"
Gonna have to agree here. I know triple team is back and I'm not a big fan of it and if they remove btb superfiesta for the next rotational playlist (I don't actually know what is the next playlist yet) like griffball or action sack then halo 5 is gonna be taking the back seat while I enjoy playing another game.
Give the players what they want! It's how games stay alive!
Alaris ll wrote:
This is another thing that seems counterintuitive to me. "The majority of players want to play X instead of Y, so we should remove X to force them to play Y"
Gonna have to agree here. I know triple team is back and I'm not a big fan of it and if they remove btb superfiesta for the next rotational playlist (I don't actually know what is the next playlist yet) like griffball or action sack then halo 5 is gonna be taking the back seat while I enjoy playing another game.
Give the players what they want! It's how games stay alive!
Yeah but not everyone all the damn 24/7 wants Fiesta. Try playing something close to ranked but isn't ranked. There is nothing other than quick play and can't find a game on that

Halo 2 had it right

They had social playlists that were ranked playlists
Rumble pit
Team training
Skirmish
Swat

Those were ranked and social lists
They really need a social FFA
Social hcs
Social slayer
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