I'm sure this is a concern for everyone. How will the spartan ability of ground pound be balanced in BTB?
In Halo 4, vehicles were basically useless in BTB when everyone could spawn with a plasma pistol. Halo 5 won't have loadouts (thank the Prophets for that), but now everyone has the ground pound ability which looks like it could be very effective at taking out light vehicles. I'm not against spartan abilities, I think they're all very fun, and there are some advantages vehicles have (namely speed), but in the end there is only one way to balance this.
We need open maps. 343i's map design in Halo 4 was counterproductive in every position. Small maps had lines of sight that were too large, and big maps were all too tight. Vehicles didn't have much wiggle room, even on Exile. This made it easy for people to EMP vehicles in Halo 4 and it'll make it easy to ground pound them in Halo 5. What we need is open maps like Blood Gulch and Avalanche. Because vehicles change gameplay. Vehicles require a different strategy, more teamwork. This is what BTB is all about, but in Halo 4, it was glorified slayer. The only vehicles worth using were the Gausshog and the Mantis. I think this needs to be addressed. Thoughts?
In Halo 4, vehicles were basically useless in BTB when everyone could spawn with a plasma pistol. Halo 5 won't have loadouts (thank the Prophets for that), but now everyone has the ground pound ability which looks like it could be very effective at taking out light vehicles. I'm not against spartan abilities, I think they're all very fun, and there are some advantages vehicles have (namely speed), but in the end there is only one way to balance this.
We need open maps. 343i's map design in Halo 4 was counterproductive in every position. Small maps had lines of sight that were too large, and big maps were all too tight. Vehicles didn't have much wiggle room, even on Exile. This made it easy for people to EMP vehicles in Halo 4 and it'll make it easy to ground pound them in Halo 5. What we need is open maps like Blood Gulch and Avalanche. Because vehicles change gameplay. Vehicles require a different strategy, more teamwork. This is what BTB is all about, but in Halo 4, it was glorified slayer. The only vehicles worth using were the Gausshog and the Mantis. I think this needs to be addressed. Thoughts?