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Halo 5 120HZ.. with Series S + X .. Why Not?

OP SmoothSaylor

Here's a thought I had..

343 should have selected Halo 5 for the 120Hz upgrade with the new Series S/X..

This would have lead into momentum of the Halo Infinite release and competitive scene..

I know they said H5 won't receive an update for the Series X.. even though it now runs smoother on the Series X..

What do you guys think?

EDIT: .. if they do not come out with 120Hz.. at least add/rotate some maps.. ?
I mean personally I don't have an Xbox Series X yet or an S but yeah I agree they should give Halo 5 an update.
Olive3000 wrote:
I mean personally I don't have an Xbox Series X yet or an S but yeah I agree they should give Halo 5 an update.
Well.. I just think from a business perspective too..

Halo 5 was the most recent in terms of events/tournaments, which went really well!

If they updated H5 with this 120Hz experience, and launched a tournament schedule of pro teams building into the Halo Infinite release.. (and on video release of Infinite, they could show pros playing against each other..)

The hype and momentum would already be there and make an easy transition..

Just my thoughts
Most likely because they would have to update H5 to run properly above 60 FPS. A lot of work was put into future proofing the MCC games so that they work consistently on all sorts of frame rates. Things like bullet travel speed and physics updates would need to be independent of the tick rate. When anything to do with H5 comes up it seems that 343 would rather not.
Most likely because they would have to update H5 to run properly above 60 FPS. A lot of work was put into future proofing the MCC games so that they work consistently on all sorts of frame rates. Things like bullet travel speed and physics updates would need to be independent of the tick rate. When anything to do with H5 comes up it seems that 343 would rather not.
Agreed, and I understand the general principles that work is obviously required to update..

I just wanted to see what the community thinks on the 120Hz idea, and it seems like a logical business step, too.

Halo 5 is extremely competitive, and if Infinite is similar (from which we've seen sprint, slide, and clamber), then momentum could start being built now!

Could you imagine H5 at 120Hz? How much smoother, and less input lag?
do you all mean 120 FPS? HZ is the refresh rate of your tv/monitor , you games run i frames per second or FPS
Mareli7696 wrote:
do you all mean 120 FPS? HZ is the refresh rate of your tv/monitor , you games run i frames per second or FPS
No, 120Hz - if your monitor can support it, you can see the image twice as fast as 60Hz, which makes it smoother, but also reduces input lag!
Most likely because they would have to update H5 to run properly above 60 FPS. A lot of work was put into future proofing the MCC games so that they work consistently on all sorts of frame rates. Things like bullet travel speed and physics updates would need to be independent of the tick rate. When anything to do with H5 comes up it seems that 343 would rather not.
Yeah it's too bad, they don't seem to much effort into the logevity of their games. They did the same with H4.
Tetrafy wrote:
Most likely because they would have to update H5 to run properly above 60 FPS. A lot of work was put into future proofing the MCC games so that they work consistently on all sorts of frame rates. Things like bullet travel speed and physics updates would need to be independent of the tick rate. When anything to do with H5 comes up it seems that 343 would rather not.
Yeah it's too bad, they don't seem to much effort into the logevity of their games. They did the same with H4.
At least H5 was actively updated for much longer than H4 (admittedly, some of the "new" features should have been there since day one, but at the end of the day they weren't entirely left out).

I too wish they properly upgrade H5 for XS, but I'd rather they stay focused on Infinite first. And they probably think the same as well.
Mareli7696, to expand on what Smooth said, you need a 120 hz refresh rate monitor/TV to see 120 frames per second. If not, the game will be at 60 fps on a 60 Hz set.

Watch out for marketing gimmicks like 120 Hz clear motion index or other terms. This is a native 60Hz set, using software to make it look more like 120 Hz. This is good for live sports fans, but your XB will not recognize it as true 120Hz. Look up VRR (variable refresh rate) and native 120 Hz sets... this will send you down the right path.

@OP, agree 👍 it makes sense from a business standpoint and the transition to Infinite.
Halo 5 really needs 120 hz mode.