Halo 5 has the most visual clutter and darkest color pallet of any Halo game. The combination of these problems leads to the hardest time detecting opponents, and I am not colorblind. Playing breakout on the Tron style maps will always favor blue team because the damn floor and walls are blue. Any map that features a dark tone (almost all of them) makes it difficult to distinguish players (Especially blue IMO). Other things like map lighting, plasma explosions, and sniper flare all add a bunch of white light my FoV making it even harder to see. I get that lighting and explosion effects shouldn't be overly muted, but I've never had a struggle just to see my opponents in any previous title. They really need to reduce the amount of visual clutter and provide a greater control over colors with additions like colorblind.