Yes, that makes total sense: try to reinvigorate the halo franchise by starting off their trilogy with a antagonist that's purposely bland and boring.agent texas359 wrote:Did you actually play the campaign? Did you not realise that the Didact was only supposed to be the catalyst he was terrible because he wasn't the focus. He wasn't important to the story they were telling other than to create the necessary situations where the actual plot would take placeBiostasis2 wrote:You Actually liked halo four's story?BegottenTrash wrote:Halo 5-Better forge
-Ignoring the P2W aspect, the req variants of weapons are pretty cool
-Spartan ops was pretty good (a bit repetitive but ok)
It Was awful. The didact was potentially one of the most shallow villains in the last decade. His entire psychological breakdown can be described as, " Humans bad. Rawrrrrrr."
Most Villains fall into one of two categories; sympathetic villains or completely evil villains.
Doctor Octopus from the second Spiderman movie is a good example of a sympathetic villain. He does some reprehensible stuff, which sets him at odds with the hero, but you can still relate to the guy.
Jason vorhees from the Friday the thirteenth movies is a good example of pure evil villains. He just murders people for no good reason.
The Didact was neither. He's the leader of a long gone race who's upset the humans are taking over his job. He has a long standing hate with humans, and jealously guards his perceived role in the universe by trying to destroy the entire human race.
But There really isn't anything left for the mantle to do. the flood is destroyed, that we know of. The war with the covenant is over, the covenant civil war is grinding to a close....
There is no logical point to killing all the humans because they are a threat. The didact is guarding his empty empire with an atom bomb. He's literally holding onto an empty chair.
You Can't sympathise with him.
And He's going to exterminate humans because.... well, the story needs an antagonist.
Anyways, The "return of the forerunners" was just about as underwhelming as possible. On a side note, it's not even the return of the forerunners. It's one guy, with a bunch of robot warriors.
Tl:dr didact is a lame villain that made for a lame campaign.
That doesn't sound like a recipe for disaster, right?
What is your point exactly?
Your entire post literally breaks down to saying, "the plot and characters aren't important to the story. The only reason they are there is so that things happen, and characters say stuff."
The entire point of campaign is the story, chief. The trials and challenges a protagonist faces and how they respond to them is the very thing that makes the story poignant, it's what resonates with the audience.The protagonist exists in the story to provide these challenges. That's their ENTIRE function. Purposely trudging a character through a vapid story filled with empty dialogue and easy obstacles is a terrible story no one cares about.
The arbiter is a weak villain at the center point of a weak game. Arguing he's a weak villain on purpose doesn't redeem the story.