Difference between chief and Locke as it pertains to ONI, Locke worked for ONI. He doesn't question them in spite of knowing the much darker and grim reality of their existence. Chief knows this as well but to a lesser extent. He sees them as giving his life purpose through the spartan program. Locke literally assassinated people for a living.jayman567 wrote:Viper Skills wrote:I also disagree with this. Chief may have been quiet in the games, but this doesn't mean we couldn't come to care for him. Especially in Halo 2 when him and Cortana spoke more and it seemed far more personal to him than it did in the first game.jayman567 wrote:This is how I feel to be honest, people are so scared that Master Chief will be replaced that they are hating a character who is exactly like or better than Master Chief.I DR HALSEY I wrote:Not much given that Locke as he exists is already a fine character. It is pretty telling that many complaints against Locke are that he is generic yet the Halo community is able to, and seems fine, with Chief barely registering a personality until Halo 4, yet these same fans through a fit with Halo 4 because Chief didn't spout nothing but one-liners. I have many problems with the campaign, but Osiris wasn't one of them. You all want to sit there and tell me you didn't notice Locke's no nonsense approach to doing his job and skill to take down Jul 'Mdama ('Mdama's death being a weak point with the story notwithstanding)? You want to sit there and tell me you missed the insight in Locke's ideas on honor being something you have to earn and then see how he feels he has to prove himself to the Arbiter fully knowing his past as an ONI agent will make that difficult? You want to sit there and tell me you don't admire his professionalism in the face of going after a legendary Spartan-II team and not being a hot-head or submissive? You want to sit there and tell me you don't at the least give him props for his professionalism on an independent colony he knows full well the UNSC isn't welcome on thus acts polite whenever the opportunity arises because he understand violence and bravado aren't always the answers? Hell, you want to sit there and tell me you can't see his trust, loyalty and, concern for his team when he allows Tanaka to guide Osiris on Meridian because she knows that colonies mindset, or when he urges his team to ignore Cortana's juvenile ravings because he knows full well what she is doing, or when he is there to save Buck twice? Come on, can't anybody admire that even when Chief kicks his -Yoink- we see Locke is able to bounce back and risk his life to save Chief from Cortana's clutches?
There is a lot to Locke that people simply miss because they don't want to pay attention or think anymore harder than processing catchphrases.
I've never thought replacing chief is a bad idea. But to attempt to do so by a man who says "every target is just another target, Buck," is really just discomforting. I don't want to play as a drone. Locke seemingly doesn't care AT ALL when his squad turns on him and some of them die in Nightfall. With chief, we see subtle actions that we don't see anywhere else.
For example, when Johnson dies, chief is CLEARLY upset by it. Cortana turns around and says "Chief, I'm so sorry..." and all you see is chiefs hand Twitch slightly. Was it anger or sadness? We don't know. But we know it wasn't his usual behavior.
Chief does have development even if he doesn't say much.
- In Nightfall you have to pay close attention to Lockes facial expressions (You can see he feels regret when Ramos lets Estrin die, and he was clearly upset about Gains and Hundley being hospitalised, even Randall's death had an effect on him) plus him not really showing any emotion of the betrayal is him just simply getting on with the mission, which is something many like Chief for he gets on with the mission and griefs latter when no ones around.
- Chief also follows orders without question most of the time, in mission 2 of Halo 5 a Blue team member will ask what ONI was up to and Chief responds we don't ask, he shares this same trait of just get on with the mission, they are both yes men unless when it becomes personal.
- Chief does have a lot of subtle character development but Locke had more in 1 game than Chief did in his original 3. (Put aside his past with Arbiter, learned to be polite around Sloan, tried to reason with Chief before trying to capture him) it wasn't until Halo 3 where Chief had to make any sort of emotional compromise of any kind.
Subtle development is nice. But again, he had an entire movie and very little (if anything) could be taken away from that movie as far as Locke is concerned. He probably has more lines in that entire movie than chief did in all of Halo 1-4.