It's OK, but I'd prefer the weapons to be swapped via Y and a thrust vector-like boost added in for crazy maneuvers.
Nothing as quick as the Phaeton but a mix between what the Ghost does on the ground and what the Phaeton does at a mechanical level.
If I hold the boost, which has a gauge, my agility is enhanced.
I want the Wasp to better spin between shots. I want it to rise and lower quicker. I want a bit quicker directional acceleration. I want to be able to buzz in a general area for the weak armour and weapons if said Wasp doesn't do any of its jobs well
Oh, I can use the Wasp, but it's more about showing the other team mine is superior and I'm rubbing it in, than it is about being combat effective. Don't care who you are, if teams are competitive in a WZ match, Wasps only live long when one team has been able to set up containment for that particular "round", it's a huge risk to pull one out... But a team pulling out 3-12 while the other doesn't... Swarming is swarming.
Nothing as quick as the Phaeton but a mix between what the Ghost does on the ground and what the Phaeton does at a mechanical level.
If I hold the boost, which has a gauge, my agility is enhanced.
I want the Wasp to better spin between shots. I want it to rise and lower quicker. I want a bit quicker directional acceleration. I want to be able to buzz in a general area for the weak armour and weapons if said Wasp doesn't do any of its jobs well
Oh, I can use the Wasp, but it's more about showing the other team mine is superior and I'm rubbing it in, than it is about being combat effective. Don't care who you are, if teams are competitive in a WZ match, Wasps only live long when one team has been able to set up containment for that particular "round", it's a huge risk to pull one out... But a team pulling out 3-12 while the other doesn't... Swarming is swarming.