Exactly. If Battlefield can do it, Halo can do it pretty easily.GrizzlyBair2 wrote:I agree, they already track damage dealt, easy change to make.JDP623 wrote:The way it works now, is whoever gets the last hit, gets the kill. My team could do 99% of the damage with vehicles, but if someone sits on the other side of the map with a sniper or a longshot AR or something like that, they get the kill. Its horribly balanced, especially if my team is beating theirs by 100+ points. You can say all you want about how "You need to clear the area of enemies", etc etc, but when we can spawn with a sniper due to REQs (Which isnt the problem) and steal the kill, that's an issue. It'd work so much better if it were damage based. Say for the legendary bosses. 50 VP would go to whoever gets the last shot, and the last 100 VP goes to both teams based on damage percentage.
Does anyone else agree?
Is 343 going to fix Warzone bosses?