Regardless, they had to build maps, both campaign and multiplayer (and yes, some were originally multiplayer maps), so that you could move around without sprint. You still had to switch out armor abilities, and they couldn't let that slow down the game. So, noBryanneo wrote:Or they Incorporated maps into campaign lol. Forget what they said.KamikazePerro wrote:Yeah but that's just cause they got lazy and took them right out of Campaign. The DLC/Anniversary/Forge maps were awesome, in my opinionBryanneo wrote:Ehh.... you sure? Most maps on Reach weren't that amazing.KamikazePerro wrote:It didn't affect map design as an armor abilityGhostTW312 wrote:Hallelujah!Thurmanator7 wrote:At least its not an armor ability
If your statement is correct, they had to think about sprint's affection slightly if we go by what you said, since you always have sprint as a starting armor ability in that mode.
[Locked] My argument for why Sprint belongs in Halo
OP The Kishinev