I know what you're trying to say friend but I think you're missing my point. You are classed as a player that plays a lot. As someone who has gone from 20-144 since the beta, you're a hardcore player. You're not part of the group of people I'm talking about. Think of it this way, I have a friend who plays on the odd occasion, is SR 30 something, he has very little req to use and his skill isn't as good as a more seasoned halo player. This is the kind of person who they should tailor the mode to, the kind of people who don't play much pvp. And by your responses to everyone, including myself, is essentially to tell those people to play more and get good, doesn't work like that unfortunately, and I know that's not what you're truely meaning, but that's how it's coming off. By saying what you're saying your effectively shutting down everyone's opinions, most importantly the people who are coming back to the game to a mode that they loved so much, not the ones who have been here playing pvp. Firefight isn't a competitive mode, It's a fun casual mode. Ps, by telling people to go play Reach or ODST isn't a correct response either, this isn't firefight, it's warzone without human opposition. People want a halo 5 version of the mode they loved, not something recycled from warzone, big difference. It's like me saying if you want a more challenging more go play LASO campaign or regular warzone.
Firefight is literally the only reason that I started to play Halo 5. When I was playing the beta as a rank 20, it wasn't fun. I mean, it was, but I had NOTHING. I'm SR144 now, and have some decent stockpiles so far, but I usually only use a couple of REQs in each Firefight match. Wheelman, along with knowledge of the round, and awareness of your surroundings, will allow you to get the most out of your REQs. I use Scorpions and Corp Scorpions the most when a tank is needed. I also pull out Warthogs and invite teammates to gun while I drive.
And there lies one of the greatest issues with the current iteration of the mode. Unless you've sunk many many hours into the game, you don't really have reqs to burn. Casual players, new players and even people who play regularly, are at a massive disadvantage. I'm SR125 and I've got reqs to blow, but what about everyone else who doesn't? No doubt the majority of people. It's a mode that requires you to have played a lot beforehand (or spend real money) and completely alienates the new and casual players. Unless you've got tanks to burn through, you're gonna have a hard, if not impossible time.
What kind of idiot or more than one puts three wardens in a base (blue,or red)I've done it multiple times. You have to use REQs.
You can take them out before time runs out
I understand that I don't fit into the group that you were describing, but I've played enough to know that casual players around rank 60 at this point in time have the means to contribute in a very significant way. Even a Warthog can go a long way, if you're smart about how you use it. That said, I completely disagree with what you're saying. Firefight is AWESOME the way that it is--some potential tweaks aside. Now, if you were to suggest creating a separate variant that was more noob friendly (Firefight Classic, with power weapon/vehicle spawns, etc.), then I could get on board, but when you can just call in a Warthog and drive your friend around--I remain unconvinced that drastic changes need to be made. How is that not a correct response? What do you think I get told when I say that sprint shouldn't be in Halo? I mean, the Prometheans aren't even a fun enemy to fight, so if you want a truly casual experience, then go play previous incarnations of Firefight. What 343i has designed for Halo 5 is simply fantastic, I like the change, and I've been playing since CE. Finally, how is Warzone Firefight even close to being on the same level of difficulty (and frustration) as LASO? If you can't cope with the difficulty, then don't play--I've only completed one mission LASO, I don't enjoy it, so I don't play it.
The last thing that I want to say is that I'm not telling people that their opinions are wrong, I'm simply giving my own--and offering helpful advice. All I know is that I love stomping on Knights with a Mantis, and finishing off bosses in the last 10 seconds of a round is really exciting. I've gotten the most kills by being in a Scout Warthog for the majority of a match, and it isn't even that hard to drive one. BTW, if Firefight didn't have a competitive side to it, then there wouldn't really be a point in having a score. I don't play competitively, I'm a team player, but I wouldn't say no to seeing who could splatter the most enemies in a single round.