Was this really their logic?Kahstle wrote:Yeahhh. They are notorious for this. The radar needs to be 25m in accordance with every other halo. Combined with increase movement speed and increased radar range is absolutely necessary. I can't follow their logic...or lack thereof. If you actually read their reasoning behind this. It makes zero sense. Basically they said that only skilled players used the radar and it allowed them to be too dominant against unskilled players. So they decrease the range.Meek Meek Meek wrote:That is an understatement! It is more like 343i continue their tradition of changing things for the sake of change.Young Gooby wrote:343i continue their tradition of 1) Trying to fix something that isn't broken
Before Halo 4 came out, there was a podcast where someone at 343i explained their reasoning behind not including a competitive ranking system. They said that in Halo 3 and Reach, people were bullying others because of their superior ranks (i.e. I'm a level 50 and you're a 25, you suck!), and 343i wanted to create a more friendly atmosphere. This launched a long series of threads on the forums making fun of this, and one of my favorite threads was "Remove Winning because winning promotes bragging and bullying".
343i are clearly still stuck in the mindset of the casual gamer being bullied. And now, after hiring some actual Halo pros, they are overcorrecting everything in the direction of the Pros.
The underlying issue is 343i are made up of players who are horrible at the game, and they spent several years making their own version of Halo that could be handled by the casual gamer. Then they tried to fix the backlash over this by overcorrecting and hiring Pros, then using only their judgment to make an ultracompetitive game.