I suppose if you look at it the Halo Wars way, they are meant for scouting...
Remember when players Fought for the warthog
That looks like gold ! i should try that.Nofunnyideas wrote:Ok now I must try this! I've never seen a hog driving around with a marine on in warzone.GUN MAN 280 wrote:Speaking of the warthog if you make sure the marines that start outside the base on apex 7 survive the lockdown you can get them on the gun of a warthog. They are op as all hell and you get the kills. Had fun doing that with a friend one time.
It's pretty sad...the Warthog is the heart and soul of Halo, but they just get shredded in WZFF. It feels kinda wrong. Even with Wheelman mod, they can't stand up to Promethean fire. The Hog needs a break!Nofunnyideas wrote:I do.
But now they usually sit parked in BTB gathering dust. Only exception being the gauss, at least there is a fight over that one.
The vehicles in BTB are no where near as relevant as they used to be. The hog was feared, you never challenged it or you got shredded.
Now 2 or 3 players can team shot a hog or ghost and melt it in no time.
I would propose that you start putting the variants in btb for vehicles. Ie a tundra hog the frozen map, a corp hog on the remake from halo 3 with the 2 satellites (sorry, I don't play btb enough to know the names. Partly because the vehicle play is not really as good as it used to be). They take considerably more damage than the basic hog.
Upgrade all ghosts to sword ghosts.
It saddens me to see all those vehicles just sitting there gathering dust. No way a hog would stay parked for half a game in halo 2-3.
I dont mind the gunner so easy to shoot as the turret is much more powerful now and we can seat swap. But we need these vehicles to take a little bit more damage. They're so flimsy they've become irrelevant in the gamemode designed for their implementation.
Imo this would be a very easy fix. And it would help make vehicle play relevant again. The warthog is a halo icon. Let's figure out a way to get them back in play in btb.
just a little suggestion from someone who used to love btb. But finds it no where near up to standard in halo 5. Arena and warzone are so good. Btb needs to be brought up to the same level.
Edit: also why don't the wheelmen medals count for assists anymore? A driver could be mvp of the game. Be responsible for his gunner getting an invincible and he would be sitting at the bottom of the carnage report with maybe a couple splatters. At least some form of acknowledgment would be nice.
how can you add more protection with out messing the look of the hog ? the problem is bullet magnetism, back in halo 3 you had to calculate speed and distance and you dont feel hitting the target as you feel nowadays.
The problem isn't bullet magnetism (halo 5 has very little of it), it's aim assist and hitscan. All that needs to happen is the look of the turret needs to be slightly redesigned to offer more cover to the gunner.RubenCooPMj09 wrote:how can you add more protection with out messing the look of the hog ? the problem is bullet magnetism, back in halo 3 you had to calculate speed and distance and you dont feel hitting the target as you feel nowadays.
I am a good driver and with a good gunner we can get from 7 to 15 kills before being stop ( if stopped )