Your entire premise hinges on "all the time" or persistent quitting, which again is not the point. We are talking about one offs/those crap nights where you are playing with a crap group of player, (the OP was talking about team mates team killing/griefing, and not being able to quit social games when team mates have already quit).Mongerty wrote:Here is a good reason why that I heard someone say once: "Time means something, and it is not a infinite resource."Falcon Laird wrote:The logic break occurs when someone says " whale, it doesn't matter if you get banned" despite the player now losing (at minimum) ten minutes of play time. Time means something, and it is not a infinite resource.IGRS wrote:That’s exactly where the break in logic is — if it means nothing, it doesn’t matter if you get banned.DieselJimmie wrote:There is no lack of logic coming from my side of this argument. I really struggle to see how someone can disagree. It's a social playlist that means nothing, and that's where the story should end.C0ldM0use wrote:I’m sorry but I couldn’t disagree more strongly with this.
Nobody has been able to present a logical argument, point, or remark on as to why there should be a penalty for leaving a social playlist - which as we mentioned supposedly means nothing.
Is there a penalty for leaving a pick up footy game at the local park for whatever reason? Is there a penalty for leaving a party early? Should society put you in time out for leaving social events that are just that, social events?
You don't ban people for quitting a social match, especially when you could just ultimately place persistent quitters in lobbies with players of similar ilk.
By quitting in the middle of a match you are also ruining at least 7 other players match. If you quit in the middle of pick up games at the park all of the time, don't expect to be invited back. Same goes for parties. If you are consistent in not showing up or leaving super early, your friends will probably at the very least call you out on it, or maybe forget to tell you about the next gathering. Society absolutely does punish people for flaking on events that are dependent on their participation, even if not directly.
You mentioned friends, well in this sense that would be a pre-made. Different story than society and randoms lol. Create a consistent argument instead of using events that are scenarios congruent to the original topic (Dealing with griefers/team killers/ quitters as a solo random in Social as opposed pre mades with friends).
A better example would be showing up to a random pick up game in the park, with people you don't know who then start throwing out rugby tackles in a game of footy, or take the ball off of you despite you being on the same team. A better example in the case of the party would be a social event that you saw on social media, went to and left.
Leaving THOSE situations does not come with societal/personal ramifications (you do not know them or owe them anything). There isn't a punishment for leaving that toxic pick up match, or that one off party - in reality it's what you should do instead of "sticking it out" or thinking about "what if I ruin their fun?". Piss off with that nonsense, you are basically stating that a person should be held hostage for the sake of others fun, even if they do not know them, owe them anything, or will ever see them again.
Your examples require the person to have a pre-commitment to others, which is not the context of what I said, or OP, or anyone else being logical in this thread.