Forums / Games / Halo 5: Guardians

Sandbox Update Wish List?

OP ske7ch

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Just curious, I remember seeing that the Country Flag Weapon Skins release were delayed indefinitely. Is there any chance that the Skins will be released to the public before 2019 starts? Here's the link to the thread incase you forgot when it was posted: Country Flag Weapon Skins - https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/halowc-regional-skins-update/16ea6ba2-58c5-4a0b-a2dd-278d7a7d9813/posts
tartarus need to be a boss
ske7ch, is this sandbox wishlist still a possibility given the recent update? I'd imagine the quote below also applies to sandbox wishes.
Quote:
Player requested updates like brand new developer-made maps or additional weapon tuning are no longer within feasible scope.
LUKEPOWA wrote:
ske7ch, is this sandbox wishlist still a possibility given the recent update? I'd imagine the quote below also applies to sandbox wishes.
Quote:
Player requested updates like brand new developer-made maps or additional weapon tuning are no longer within feasible scope.
Yeah dude. That’s it. No more sandbox updates or maps getting added to Halo 5. So. Might as well stop posting any wishes here.
more alt weapons
Please bring back ORIGINAL BREAKOUT!!!!!!!
Scorpz SZN wrote:
Please bring back ORIGINAL BREAKOUT!!!!!!!
already here bro. its part of the elimination playlist
LUKEPOWA wrote:
ske7ch, is this sandbox wishlist still a possibility given the recent update? I'd imagine the quote below also applies to sandbox wishes.
Quote:
Player requested updates like brand new developer-made maps or additional weapon tuning are no longer within feasible scope.
Yeah dude. That’s it. No more sandbox updates or maps getting added to Halo 5. So. Might as well stop posting any wishes here.
Wait Wait Wait that would mean their is no way to get the OLIVE HELMET NOW!!!
Wait Wait Wait that would mean their is no way to get the OLIVE HELMET NOW!!!
You can still get it. ske7ch's update was for new developer made maps, but they're still going to add Forge maps when they do playlist updates and stuff.
LUKEPOWA wrote:
Wait Wait Wait that would mean their is no way to get the OLIVE HELMET NOW!!!
You can still get it. ske7ch's update was for new developer made maps, but they're still going to add Forge maps when they do playlist updates and stuff.
Oh OK thanks.
LAST D3MON wrote:
tartarus need to be a boss
That would be really cool.
This post has been edited by a moderator. Please do not flame or attack other members.
*Original post. Click at your own discretion.
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Reckap wrote:
The H2 Beam Rifle Delta and Nornfang are both one shot weapons but the Delta can do more damage around obstacles and multiple vehicles, and the Damage Boost is only to make it a one shot weapon to make it equal to the Delta. The Gavel does not have long range capabilities rather it is mid range at 30 meters. A standard Active Camo pickup is better than the Camo from a Prophets Bane as a standard Camo allows you to move at normal walking speed unlike the Bane's Camo where it is only fully engaged while crouching. Mythic Weapons aren't the most powerful they are only Mythic due to Lore.
Safety Guard Sentinal Beam=it does not do enough damage in the giving before recharge so it should have a damage increase or take more time till recharge is needed
Brute Plasma Rifle= same issue as sentinel beam
Safety Guard Sentinal Beam=it does not do enough damage in the giving before recharge so it should have a damage increase or take more time till recharge is needed
Brute Plasma Rifle= same issue as sentinel beam
In my opinion, the Sentinel Beam actually does more than enough between cooldowns if you're steady with your aim. As for the Brute Plasma Rifle, it is a weapon that is primarily meant to knock out shields so it makes sense in that it is not dealing enough damage to kill between cooldowns but it is still possible if all bolts hit.
BADvorak wrote:
Safety Guard Sentinal Beam=it does not do enough damage in the giving before recharge so it should have a damage increase or take more time till recharge is needed
Brute Plasma Rifle= same issue as sentinel beam
In my opinion, the Sentinel Beam actually does more than enough between cooldowns if you're steady with your aim. As for the Brute Plasma Rifle, it is a weapon that is primarily meant to knock out shields so it makes sense in that it is not dealing enough damage to kill between cooldowns but it is still possible if all bolts hit.
True but the Sentinal beam in a fight usually losses because other weapons kill in less time
True but the Sentinal beam in a fight usually losses because other weapons kill in less time
Ah, you mean against other Spartans. I thought you meant against vehicles as it is mainly an anti-vehicle weapon like the Spartan Laser.
BADvorak wrote:
True but the Sentinal beam in a fight usually losses because other weapons kill in less time
Ah, you mean against other Spartans. I thought you meant against vehicles as it is mainly an anti-vehicle weapon like the Spartan Laser.
Yes though the sentanal beam is great against phatons
BADvorak wrote:
Reckap wrote:
The H2 Beam Rifle Delta and Nornfang are both one shot weapons but the Delta can do more damage around obstacles and multiple vehicles, and the Damage Boost is only to make it a one shot weapon to make it equal to the Delta. The Gavel does not have long range capabilities rather it is mid range at 30 meters. A standard Active Camo pickup is better than the Camo from a Prophets Bane as a standard Camo allows you to move at normal walking speed unlike the Bane's Camo where it is only fully engaged while crouching. Mythic Weapons aren't the most powerful they are only Mythic due to Lore.
The damage boost makes the weapon do more damage than delta. Nornfang does way more damage to vehicles than delta does. No doubt, it is the best sniper available.

30 meters, aka 90 feet, is long range for what's supposed to be a close quarters weapon. No doubt, it's the best hammer available.

Whispered truth has the fastest killtime of any sidearm. No doubt, it's the best sidearm available.

SPNKR Prime has insane projectile speed, more ammo, and makes the user incredibly fast and also tankier. No doubt, it's the best rocket launcher available.

Jorge's chaingun has a ton of ammo, and makes the user incredibly fast and it shreds both vehicles and spartans. No doubt, it's the best turret available.

Prophet's Bane has increased lunge range, and movement speed, and makes you more stealthy. No doubt, it's the best energy sword available.

Do I need to go on? Is it really not obvious to you that the mythic weapons were within reason, supposed to be the best available?
Reckap wrote:
The damage boost makes the weapon do more damage than delta. Nornfang does way more damage to vehicles than delta does. No doubt, it is the best sniper available.

30 meters, aka 90 feet, is long range for what's supposed to be a close quarters weapon. No doubt, it's the best hammer available.

Whispered truth has the fastest killtime of any sidearm. No doubt, it's the best sidearm available.

SPNKR Prime has insane projectile speed, more ammo, and makes the user incredibly fast and also tankier. No doubt, it's the best rocket launcher available.

Jorge's chaingun has a ton of ammo, and makes the user incredibly fast and it shreds both vehicles and spartans. No doubt, it's the best turret available.

Prophet's Bane has increased lunge range, and movement speed, and makes you more stealthy. No doubt, it's the best energy sword available.

Do I need to go on? Is it really not obvious to you that the mythic weapons were within reason, supposed to be the best available?
The Nornfang does the same amount of damage even with the Damage Boost as without it it is simply a Sniper shooting Hydra missiles thus the Damage Boost is required to be a one-shot kill weapon.

Correction: The Gavel's Shockwave has a range of 21m. Also, the Corpsemaker or Grinder are better due to the Corpsemaker having the fastest swing time of .5 seconds and longest un-/scoped lunge range at 9.7m/13.5m, or the Grinder due to it's Gravimetric Vortex and EMP effect on Vehicles.

The Whispered Truth's Fastest TTK is only when it is in 35m, due to it's wide bullet spread, otherwise it has the longest TTK of any Magnum, so the CE Magnum is the best Magnum for a consistent TTK of .75 seconds at all ranges and it has a Speed Boost equal to the Truth's, has no recoil unlike the Truth, and you can get more kills out of it per magazine as it takes 3 headshots (bullets) to kill unlike the Truth's 2 bursts to the head (6 bullets).

SPNKr Prime does have a faster projectile velocity and 2 more rockets than other SPNKr variants but the EX is better due to it's Proximity Cluster Bombs and can do damage to multiple vehicles at once as well as having the largest kill/blast radius of any Rocket Launcher, and the EM is better due it's 4 rocket cartridge and ability to lock on to ground vehicles. Also, the Ad Victorian is better due it's guided rockets allowing it to hit enemies behind cover and having the same kill/blast radius as the EX as well as the Proximity explosion, and the High Five has the longest RRR via x4 Scope at 350m as well as being able to lock onto Ground Vehicles and Infantry.

Jorge's Chaingun has the same ammo capacity as any other Chaingun but it has a shorter cooldown and longer firing time. Also, it only makes you as fast as a walking Spartan but you sacrifice the advanced mobility which is essential to map traversal in Halo 5, but the SAW variant "The Answer" has the exact same TTK, doesn't sacrifice the advanced mobility, has a longer RRR, and can kill more Spartans overall due to its damage radius and 15 kills per drum.

The Prophet's Bane and Vorpal Talon have the same un-/scoped lunge range at 9m/15m, and all Swords give you a Speed Boost with the Bane being slightly faster at walking which is useless since the Camo isn't engaged properly unless you are crouching unlike a standard Camo power-up which allows you to walk with Camo fully engaged. Also, the Vorpal Talon is better due it giving the player 2 thrusts per cooldown unlike the standard 1 and it doubles your Jump Height and Stabilization time unlike the other Swords, and the Ravening Sliver is better due to it's faster swing rate of 2 per second allowing it to win all Sword fights and it has a faster draw time.

So, Mythic weapons are not the best weapons in the game as they are easily outclassed by other weapons such as the Answer and Ad Victorian.
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