Make the vehicles useful again, Phaetons are so rare and basically blow up on spawn.
Forums / Games / Halo 5: Guardians
Sandbox Update Wish List?
OP ske7ch
Ske7ch listen to this man, add the Brute weapons you guys were working on, that would give us new things to chew on, also bring old breakout as a gamemodeToastedBreadBox wrote:Add the brute weapons from halo 3 and it would be cool to have weapons from halo reach like the needle rifle, no more friendly fire in games, add more vehicles in warzone from other halo games and add some new warzone bosses plz.
Definitely after the concerns of the Battle Rifle are adjusted and a viable solution, that satisfies most parties is met, then I would say (in my opinion) that the Designated Marksmen Rifle and the Covenant Carbine are the next to be addressed.ske7ch wrote:Hey folks - Happy New Year! Hope everyone's 2018 is off to a great start. As the team is coming back from the holiday one item on the agenda is digging into data to assess how the latest BR tuning is working out along with the broader sandbox tuning update that went live back in November.
To date the community has provided a near overwhelming amount of feedback both during the public tuning test and following the final release. We thank you for taking the time to share your thoughts and constructive input! I've personally read almost every single forum response (still catching up after the break) and your feedback has been heard. We can't always act on every individual's input but please know that we're always listening and funneling trending topics and areas of concern to the appropriate folks on the game team.
While I can't make any promises at all around any specific work items or prioritization with the game team, as this assessment is underway there is an opportunity to raise awareness around other Halo 5 sandbox items that might potentially warrant a closer look.
So, my question to you - if you had to pick just ONE OR TWO highest priority elements in the Halo 5 sandbox that you think warrant some internal review and potential adjustment, what would you choose? Please include the ITEM (weapon, vehicle, etc..) and what you feel the ISSUE is (too OP, underpowered, not skillful, balance breaking, etc...).
Please don't feel the need to put together a detailed design doc - I'm less interested in your perceived solution to the issue(s) than just making sure that we're tracking any broad trending issues that seem to be coming up again and again across the player base. For example, one issue I've read quite a bit on is that following the last BR tuning update - the addition of recoil and the exaggerated effect it has with some scoped variants (particularly in Warzone) is causing discomfort amongst some players. This specific issue is something the sandbox team wants to take a look at addressing.
Again, no promises that some or any of the things we discuss in this thread may or may not come to fruition. But let's have a constructive conversation and help me make sure that the latest and most prevalent concerns are being raised for the right folks on the team.
Please try and keep it succinct and please don't argue or attack other players who may have a different opinion than you.
Thanks for your input!
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What's wrong with it?Augustine117g wrote:Please if possible work on making forge a bit more stable as is now there are many bugs, but I love it so much so plz plz pretty plz make it a little bit better.