Hello, everyone. I'm sure what I'll be saying will probably be what others may have said already, but it's always good to refresh the mind. Not everyone will agree, but that's okay, I respect everyone's opinion. Personally, I'm a big fan of the Halo Reach Sangheili design. They were bigger, but they lost that hunch while keeping themselves nice and slim instead of big and bulky in Halo 5: Guardians. In my opinion, the Guardians design didn't fit the Sangheili. Elites are portrayed as sleek and swift creatures, which is reflected within their weaponry. The energy sword as a prime example is used for swift and skillful swipes and stabs, but with all that extra fat and muscle that was put on them, it kind of makes them look like a bodybuilder attempting to become a swordsman. Once again, in my opinion, it doesn't work too good. Elites in Halo Reach move quick, which is fitting. In Halo 4 and 5, you can really see them hulking around.
With that being said, I hope Halo Infinite brings in that Reach art style. Or, another design could be the Halo 2 Anniversary versions, which are gorgeous. While this may not come into fruition with this upcoming installment, I would still like to share how I feel with you all. With Elites back in the series, other races should be considered candidates. Honestly, I would love to see playable Brutes if they figure out a good way to scale them in such a way that allows them to fit in UNSC vehicles. I'm probably alone on this next statement, but I would honestly like to see in the future the ability to play as other races as well. Do you understand how often I'd play as a Grunt? Boy. Anywho, I feel that when players are given the option to fully customize their character, they connect to that character which allows for an even more captivating experience. If the balancing is tuned in such a way that allows not only Elites and Spartans, but even Jackals, Brutes, Grunts, Drones and other races, Halo would return to its former glory and surpass it in the most respectful way possible. It's okay to disagree, we're all simply conversing.