they are cheating, they have been agumentated aka cheating. only reason the win.SilentRebel38 wrote:I can't tell if you're actually being serious or making a joke at this point. That statement is proven wrong by every Halo game.Thel Vadam4201 wrote:The Sangheili are just as strong or stronger than Spartans. also, spartans are cheating (imagine a pouty face)SilentRebel38 wrote:Sangheili warriors are very skilled, but it falls back to an earlier argument I posted not that long ago. Elites ultimately lose to Spartans because they don't have the augments that Spartans do. I'm mostly just talking about speed and strength, but if I was a betting man like Cayde-6, I'd wager they also have superior tactics, given how the augmentations do increase their creativity.Thel Vadam4201 wrote:he should have died WAY before Halo CE by The Sangheili. I still think that a Sangheili Warrior is a good match for a spartan (at lest, they should be). not halo 4/5 but H2SilentRebel38 wrote:Thel Vadam4201 wrote:SilentRebel38 wrote:The point wouldn't change. Whether they were Bungie's or 343's Sangheili, they would be taken down all the same.Thel Vadam4201 wrote:yeah, and both of those Halos show the least Sangheili like Sangheili ever. they are the most clumsy anti-sangheili ever.SilentRebel38 wrote:Both Halo 4 and Halo 5 proved otherwise.BillBrine wrote:Any elite could mess up a spartan 4 tho.Thel Vadam4201 wrote:I didn't say rival, I just said good. I still think they should be on par with sangheili.SilentRebel38 wrote:Thel Vadam4201 wrote:Sangheili still have very fast reactions and reflexes. they are also trained from a really young age and live longer than humans so they have more experience. they are also stronger and faster and honestly, probably smarter considering the tech they had while we were building pyramids. they are at least on par with Spartans, their honor gets in the way a lot though but that seems to be clearing up in recent lore with the covenant gone and their religion destroyed.SilentRebel38 wrote:Realism is the worst thing that you can force into a game. Your priority should be making it fun over anything else. Realism only comes second.Thel Vadam4201 wrote:I guess but it ain't realistic, sangheili have many strengths over spartans...SMOK69KMK wrote:Heck no. As much as I'd love for Elites be back again, introducing strengths/weaknesses would be extremly detrimental.Thel Vadam4201 wrote:hrm... I disagree, there could be ways to make it work. if they don't do that then their needs to be a Sangheili ranked mode. I still think that in casual, Sangheili and maybe even brutes (If they are playable) should have different strengths and weaknesses.ChocolateRay618 wrote:Thel Vadam4201 wrote:SquiggilySquid wrote:The point I'm more so making is if they're going to have two or three playable species in Halo Infinite, surely they should all have an equal amount of game time to utilise the worth of those created assets. If they create loaaaaaaads of customisable options for elites but you're not including them in the ranked game modes, there's not much point having the customisation there for them because they're not present in a large percentage of the multiplayer game. Whereas if you have ranked Elite slayer where everyone is elites, there's still no advantage/disadvantage because everyone's hitboxes are the same, which was always the main point of discussion regarding elites in multiplayer.DecidingNebula wrote:Agreed, but ranked players aren’t what I would call interested in having that thing we would call fun. I’m kidding of course (well, maybe I’m being just a little real) but honestly I kind of need a few game modes where I can’t play as an Elite, because if I was able to play as one then I know I’d never go to play as a Spartan instead so it would be nice to have a few game modes that let me give my Spartan some mileage.SquiggilySquid wrote:To be fair, I think elites should also be allowed in ranked, just make those game modes sangheili specific maybe. You choose a preferred species like in Halo Reach but you would still have armour sets for both Spartans and Elites to show off both.
Also, I highly doubt ranked players would ever play a Sangheili ranked gamemode, but whatever, it doesn’t really matter to me as ranked is so unimportant to my experience as a Halo player outside of Invasion.
It just kinda sucks that if elites come back, I'd still have to be forced to play as a Spartan in ranked game modes. Having species only ranked game modes fixes that issue (in my mind anyway!)
One of Halos core aspects are equal starts and this should always be the highest priority.
Stuff like that, as fun as it sounds, should be kept for spin offs.
Besides, if we want to go by the "realistic" route, then gameplay could be either really boring or really confusing. Spartans, for example, have a ridiculous reaction time, only enhanced by Smart AIs. And to go along with that, they also have lightning fast reflexes, they could probably catch a bullet with their fingers if they tried. Point is: Spartans could have impossibly fast gameplay, doing actions that would be far too fast for the regular Human eye to follow and appreciate, a speed that the Sangheili would lack, putting them at a ridiculous and unfair disadvantage.
EDIT: And I'm fairly sure Halo Escalation did as well. But I didn't read any issue of it, so I have limited or no word on this matter. -_-
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Sangheili (Elites) In New Trilogy Matchmaking
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