I'm playing it right now lol. I'm actually having a "blast" (pun intended) playing it. One thing I've noticed is that the SPNKr Prime seems to be under performing a lot when compared to the Whiplash. It reminds me of the Direct Hit in Team Fortress 2, but kind of worse: It's a rocket launcher that fires sort of fast and deals a lot of damage when you hit right on, but when you miss, there's almost no splash damage, so you're instantly screwed. Might need to take that into consideration for future matches, especially due to how the Prime is the primary spawn weapon.
Side note: When charging the Whiplash, does it ever seem to get stuck or jam during the process for anyone else?
I haven't experienced this myself, but I have seen this happen in one of Taquin/Reach Way's videos. Seems really weird, might need to bring it up to 343 if it becomes more common, if it hasn't already.