It's obvious you're intentionally being misleading and moving the goal posts and then you're doubling down to try to save face.--snip--Nooga wrote:bornfromfire9 wrote:
Really? I find it hard to believe that you would never have thought that zooming in would alter mechanics of a gun since most games make guns more accurate with a tighter spread and easier to aim.Quote:But never in a million years would I ever have thought, let alone assumed, that the ability to zoom would alter the mechanics of the gun.
Filler text to distract and then asking a question to avoid being asked "How could you not put 2 and 2 together and figure out that the sword has smart link?". The purpose of the mechanic is to zoom in with the sword, and lunge further. That's how it is designed. It's designed to pick out an opponent and close the distance if they do or do not have a weapon with longer range than the sword.Quote:To my knowledge, having zoom alter the striking range of the sword is not just a first for the sword, it's a first for any weapon in any version of Halo. Zooming, by definition, is bring the target closer to you - in effect, enlarging the hit box. Neverminding that melee weapons and scopes go together like fish and bicycles, the effect with the sword is not to increase the size of the hit box. It's just making it so the melee weapon has an extra-melee range. Leaving aside the question of whether it makes any logical sense, or is something anyone would even think to look for or experiment with, I would ask what purpose the mechanic serves? What is it supposed to add (or take away) from gameplay?
No, it's not an easter egg. Yes its realistic to expect the average player to figure this out. That's what games are about, and there are plenty of opportunities in the single player campaign to figure out how to move, aim, shoot and use the features you are provided. The onus is on the game to convey the world and the rules that it abides by and you, the average player, to figure out how to play.Quote:Even more importantly, I would ask whether or not such a mechanic qualifies as an easter egg, and I would ask whether or not it's realistic to expect the average player to hunt for these types of things, or to even know that there are things to be hunted for?
This has nothing to do with anything. You're merely trying to distract anyone from catching your mistake. Halo being low on the top #50 is because of a whole other myriad of issues with no proof for any of them.Quote:I keep coming back to the idea of the average player. I look at the position of this game on the xbl most-played list and I suspect that most average players left this game a long time ago. Did scope lunging drive them all away? Probably not. Is sword lunging an example of a designer mindset that gives the appearance of disdain for casual players? For average players? I'm not at all 100% sure that I know the answers to these questions, but I've had my suspicions for a long time, and the revelation of scope lunging hasn't done anything to allay them.
You claimed you didn't know zooming in with the sword was a thing. When you were corrected, you claimed that 343i should have told you it was a thing. When you were corrected again that 343 did explain it, you claim it's not enough of an explanation and that the "average player" couldn't figure it out.Quote:So no, I don't think 343 is under any obligation to tell me anything. I also don't think, as you seem to, that the link provides proof of anything except that they said, "Here's a new thing called smartlink and it would take too long to tell you all the strange and new ways it will affect your gameplay, so just figure it all out on your own." But even if it did, I think you're putting a lot of faith in players to research their game before they play it. I guess it's a nice idea, but I'm not sure how realistic I think it is.
How long are you going to double down to try to save face here? You're not fooling anyone. It's alright to say you didn't know about it and you don't like it, but you're attempting to lump other mysterious "average players" in with some existential thoughts about a video game and picking some words from a thesaurus, thinking you're proving your side of the argument right.