Forums / Games / Halo 5: Guardians

[Locked] Tactical Magnum, Best Load-out Weapon?

OP ErockKingFish91

Here the case for the tact mag being the best load-out weapon. Okay, it takes for ever to unlock the tactical mag. I think that I was at level 140 before I unlocked it, but now it is my most used weapon. I love the smaller site and the 2x zoom, plus it has the silencer to help out in covert situations. It is it can be used in WZ at level 3 req's, which is a serious advantage over the DMR. I used to be a DMR and H2 BR all day type player, but I feel like I can win a 1x1 with the tact mag against any other load-out weapon with the exception of extremely long distances.

Prepare the hot takes and opinions!!!!
I've never really given the newer magnums much time as I've always gone straight to the battle rifle at req 3. I'll have to try out the tactical magnum now and then and see if it's true (or at the very least, true for my playstyle).
I believe the kill time for the ODST magnum is the exact same as the regular magnum, however I love the classic zoom, it also reminds me of the suppresser I just bought for my HK VP9 lol
I might be going off topic when I compare it to Infection but that Magnum is just AWESOME. I hope I can get it soon for Warzone since it would be so nice to have a Magnum with the Classic zoom.
Zenith XT wrote:
I believe the kill time for the ODST magnum is the exact same as the regular magnum, however I love the classic zoom, it also reminds me of the suppresser I just bought for my HK VP9 lol
Yeah, I think you're right. It's kinda disappointing that it doesn't behave at all like the M6S from ODST. I would have preferred that it remain more useful as a headshot-only pistol, or perhaps with a slight buff to shield damage over it's ODST counterpart.

Popping grunts like balloons with that frenetic mosnter was so much fun.
ReteroX wrote:
Zenith XT wrote:
I believe the kill time for the ODST magnum is the exact same as the regular magnum, however I love the classic zoom, it also reminds me of the suppresser I just bought for my HK VP9 lol
Yeah, I think you're right. It's kinda disappointing that it doesn't behave at all like the M6S from ODST. I would have preferred that it remain more useful as a headshot-only pistol, or perhaps with a slight buff to shield damage over it's ODST counterpart.

Popping grunts like balloons with that frenetic mosnter was so much fun.
I would much prefer that it not have the same damage as it's ODST counterpart, that thing would take almost the entire magazine just to drop a brutes armor, however I do wish it had a slight rate of fire increase.

It for the most part does behave like the M6S minus rate of fire.
Zenith XT wrote:
ReteroX wrote:
Zenith XT wrote:
...
Yeah, I think you're right. It's kinda disappointing that it doesn't behave at all like the M6S from ODST. I would have preferred that it remain more useful as a headshot-only pistol, or perhaps with a slight buff to shield damage over it's ODST counterpart.

Popping grunts like balloons with that frenetic mosnter was so much fun.
I would much prefer that it not have the same damage as it's ODST counterpart, that thing would take almost the entire magazine just to drop a brutes armor, however I do wish it had a slight rate of fire increase.

It for the most part does behave like the M6S minus rate of fire.
Oh I agree, hence what I said before, which is now in bold.

We already have two magnums that behave identically (magazine size notwithstanding), so I don't see why we can't have a magnum that is a little bit more specialised for neutralizing weaker infantry. I suppose you could argue that in Warzone Firefight, most enemies have way too much health for it to be effective, but that's a problem with Warzone's ambivalent design philosophy.
ReteroX wrote:
Zenith XT wrote:
ReteroX wrote:
Zenith XT wrote:
...
Yeah, I think you're right. It's kinda disappointing that it doesn't behave at all like the M6S from ODST. I would have preferred that it remain more useful as a headshot-only pistol, or perhaps with a slight buff to shield damage over it's ODST counterpart.

Popping grunts like balloons with that frenetic mosnter was so much fun.
I would much prefer that it not have the same damage as it's ODST counterpart, that thing would take almost the entire magazine just to drop a brutes armor, however I do wish it had a slight rate of fire increase.

It for the most part does behave like the M6S minus rate of fire.
Oh I agree, hence what I said before, which is now in bold.

We already have two magnums that behave identically (magazine size notwithstanding), so I don't see why we can't have a magnum that is a little bit more specialised for neutralizing weaker infantry. I suppose you could argue that in Warzone Firefight, most enemies have way too much health for it to be effective, but that's a problem with Warzone's ambivalent design philosophy.
So... something like the Gunfighter Magnum? High rate of fire makes it perfect for taking out groups of smaller enemies, and it only does slightly less damage than the standard and Tactical, making it still viable for anything short of Knights and Hunters. Only thing that it's missing is a decent scope.
Zenith XT wrote:
I believe the kill time for the ODST magnum is the exact same as the regular magnum, however I love the classic zoom, it also reminds me of the suppresser I just bought for my HK VP9 lol
Not really there is a difference in kill time here is a video that goes further into depth of the loadout pistols.
ReteroX wrote:
Zenith XT wrote:
ReteroX wrote:
Zenith XT wrote:
...
Yeah, I think you're right. It's kinda disappointing that it doesn't behave at all like the M6S from ODST. I would have preferred that it remain more useful as a headshot-only pistol, or perhaps with a slight buff to shield damage over it's ODST counterpart.

Popping grunts like balloons with that frenetic mosnter was so much fun.
...
...
So... something like the Gunfighter Magnum? High rate of fire makes it perfect for taking out groups of smaller enemies, and it only does slightly less damage than the standard and Tactical, making it still viable for anything short of Knights and Hunters. Only thing that it's missing is a decent scope.
Yeah, the scope and suppressor make the package. Without them it's not really the same, especially since 343 changed how suppressed weapons work on the updated motion tracker (which is awesome by the way, if 343 are reading).
ReteroX wrote:
Zenith XT wrote:
ReteroX wrote:
Zenith XT wrote:
...
Yeah, I think you're right. It's kinda disappointing that it doesn't behave at all like the M6S from ODST. I would have preferred that it remain more useful as a headshot-only pistol, or perhaps with a slight buff to shield damage over it's ODST counterpart.

Popping grunts like balloons with that frenetic mosnter was so much fun.
I would much prefer that it not have the same damage as it's ODST counterpart, that thing would take almost the entire magazine just to drop a brutes armor, however I do wish it had a slight rate of fire increase.

It for the most part does behave like the M6S minus rate of fire.
Oh I agree, hence what I said before, which is now in bold.

We already have two magnums that behave identically (magazine size notwithstanding), so I don't see why we can't have a magnum that is a little bit more specialised for neutralizing weaker infantry. I suppose you could argue that in Warzone Firefight, most enemies have way too much health for it to be effective, but that's a problem with Warzone's ambivalent design philosophy.
Apologizes I miss understood what you said for some reason, the real issue with adding another human pistol is that there really isn't much you can do to it to make it really different (rate of fire, and damage being the only real main changes) its kinda like how there are hundreds of different 9mm handguns, but a 9mm is a 9mm it will do the same damage and pretty much act the same no matter what weapon it comes out of (except a Hi-Point no one should touch a Hi-point) it would sorta feel the same way in game, now I'm all for getting different looking magnums not just skins for them but a lot of people on here would say it will stagnate the req pool.
Zenith XT wrote:
ReteroX wrote:
Zenith XT wrote:
ReteroX wrote:
Zenith XT wrote:
...
Yeah, I think you're right. It's kinda disappointing that it doesn't behave at all like the M6S from ODST. I would have preferred that it remain more useful as a headshot-only pistol, or perhaps with a slight buff to shield damage over it's ODST counterpart.

Popping grunts like balloons with that frenetic mosnter was so much fun.
....
....
Apologizes I miss understood what you said for some reason, the real issue with adding another human pistol is that there really isn't much you can do to it to make it really different (rate of fire, and damage being the only real main changes) its kinda like how there are hundreds of different 9mm handguns, but a 9mm is a 9mm it will do the same damage and pretty much act the same no matter what weapon it comes out of (except a Hi-Point no one should touch a Hi-point) it would sorta feel the same way in game, now I'm all for getting different looking magnums not just skins for them but a lot of people on here would say it will stagnate the req pool.
Oh that's cool, I kinda meant that I wanted the existing Tactical Magnum to behave like the ODST one (at least a little more so), not add another weapon. I agree that the REQ system is already at fecal capacity, I'm just disappointed that the Tactical Magnum is basically just a regular H5 Magnum with the zoom and suppressor.
ReteroX wrote:
Zenith XT wrote:
ReteroX wrote:
Zenith XT wrote:
ReteroX wrote:
Zenith XT wrote:
...
Yeah, I think you're right. It's kinda disappointing that it doesn't behave at all like the M6S from ODST. I would have preferred that it remain more useful as a headshot-only pistol, or perhaps with a slight buff to shield damage over it's ODST counterpart.

Popping grunts like balloons with that frenetic mosnter was so much fun.
....
....
Apologizes I miss understood what you said for some reason, the real issue with adding another human pistol is that there really isn't much you can do to it to make it really different (rate of fire, and damage being the only real main changes) its kinda like how there are hundreds of different 9mm handguns, but a 9mm is a 9mm it will do the same damage and pretty much act the same no matter what weapon it comes out of (except a Hi-Point no one should touch a Hi-point) it would sorta feel the same way in game, now I'm all for getting different looking magnums not just skins for them but a lot of people on here would say it will stagnate the req pool.
Oh that's cool, I kinda meant that I wanted the existing Tactical Magnum to behave like the ODST one (at least a little more so), not add another weapon. I agree that the REQ system is already at fecal capacity, I'm just disappointed that the Tactical Magnum is basically just a regular H5 Magnum with the zoom and suppressor.
Hey we got classic zoom with it, take in one win at a time lol
Zenith XT wrote:
ReteroX wrote:
Zenith XT wrote:
ReteroX wrote:
Zenith XT wrote:
ReteroX wrote:
Zenith XT wrote:
...
Yeah, I think you're right. It's kinda disappointing that it doesn't behave at all like the M6S from ODST. I would have preferred that it remain more useful as a headshot-only pistol, or perhaps with a slight buff to shield damage over it's ODST counterpart.

Popping grunts like balloons with that frenetic mosnter was so much fun.
....
....
...
Oh that's cool, I kinda meant that I wanted the existing Tactical Magnum to behave like the ODST one (at least a little more so), not add another weapon. I agree that the REQ system is already at fecal capacity, I'm just disappointed that the Tactical Magnum is basically just a regular H5 Magnum with the zoom and suppressor.
Hey we got classic zoom with it, take in one win at a time lol
I feel like we are slowly winning with 343. I know that sounds awful, but they are stubborn about their creations, (I know I would be too).
ReteroX wrote:
Zenith XT wrote:
ReteroX wrote:
Zenith XT wrote:
ReteroX wrote:
Zenith XT wrote:
ReteroX wrote:
Zenith XT wrote:
...
Yeah, I think you're right. It's kinda disappointing that it doesn't behave at all like the M6S from ODST. I would have preferred that it remain more useful as a headshot-only pistol, or perhaps with a slight buff to shield damage over it's ODST counterpart.

Popping grunts like balloons with that frenetic mosnter was so much fun.
....
....
...
Oh that's cool, I kinda meant that I wanted the existing Tactical Magnum to behave like the ODST one (at least a little more so), not add another weapon. I agree that the REQ system is already at fecal capacity, I'm just disappointed that the Tactical Magnum is basically just a regular H5 Magnum with the zoom and suppressor.
Hey we got classic zoom with it, take in one win at a time lol
I feel like we are slowly winning with 343. I know that sounds awful, but they are stubborn about their creations, (I know I would be too).
That's how I fell about the hole we are in, honestly I don't think most of the blame is on 343 I believe Microsoft higher ups and investors are getting to involved in game development lately saying things like "that works in this game, so you should put it in Halo so it will sell more" when the higher ups have probably never even touched Halo, I do agree 343 needs to lower their pride a bit because I feel like Vegeta is developing their Halo's.
It is the best gun, in my opinion, I play as an ODST so i use it so often it is so easy and clean to get kills it`s fun to 1v1 with it.
It's an awesome level 3 load out to have for warzone, basically a slightly less accurate DMR at level 3, it shreds at mid-long ranges.
Do people do keyword searches to find threads this old?
Please don't revive old topics thanks