A purist? Im not against change. I don't mind the other spartan abilities. Sprint just is not a good fit for Halo.Because I've wished Halo had sprint from the start. And to upset purists like yourself :-)Requistion wrote:You obviously don't even have a grasp of the most basic effects sprint has.Ugh stop being so dramatic. All you anti-sprinters just don't like it because of weapon lowering. Don't like sprint, simply don't sprint.Requistion wrote:Sprint..minor?This is very true. And if something as minor as sprint has made you lose interest in Halo (and that's fine), maybe Halo isn't for you anymore. Time to move on.wizecracker117 wrote:Back in the day Halo had the same mechanics as the other fps games of its time. What made Halo different was rechargeable shields and way cooler weapons and vehicles than the other games.Willko wrote:Yes. Because sprint wasn't in the old Halo games for whatever reason, we should ignore it now.UltimaDragoon89 wrote:And yet if it does not evolve then it will become stagnant and die. Just because the ability to code a sprint feature was not a thing or available in the past means we should ignore it now? Human beings can run, so why can we not run in games? If this was a platformer or adventure game you would do it with how fast you move the joystick.Willko wrote:I actually made it a point to play my first Warzone match without sprinting once. It worked just fine, even with Halo 5's gimped base movement speed. If new players to the franchise can't handle moving a little slower(like in the gameplay Halo was built on), then Halo just isn't the franchise for them. That's ok though. Not everyone is going to be a Halo fan. But, we shouldn't be turning away long time fans of the franchise in hopes of maybe pleasing some newcomers. That has been the strategy for over half a decade now, and the population shows that it isn't working. Trying to change and overhaul a working formula is not the way to continue a franchise.CardinalOhio886 wrote:I believe that sprint is necessary for Halo. Yes the original Halos did not have sprint, but in today's games sprint is necessary. Imagine doing warzone with no sprint. It would take an eternity to cross the map. In campaign when I go back and play Halo 1 through 3 it feels slow paced now to an almost unbearable amount. Also new players who are entering into the franchise would not be entertained by the slower game play that no sprint offers.
Everyone acts like continuing the Halo franchise is inherently some good thing that should be done no matter the cost. But, if we have to give up Halo's soul just to get more Halo games, then what's the point?
If Halo stayed the same, and you deemed it too "stagnant", and you lost interest in it, then that's fine. You will have lost interest in the Halo franchise. But at this point you sound like you've already lost interest in Halo. You're only interested in this Halo/modern-shooter hybrid thing that Halo has been turned into.
Sprint effects the game at the most fundamental level.
Why are you even in a discussion thread about something you know nothing about?
[Locked] The sprint discussion thread