I would rather keep the sprint myself.
[Locked] The sprint discussion thread
Cuz no one likes does games and I have not met a person who played doom and didn't like it I even luv itgetatme94 wrote:yet overwatch, and counterstrike are just fineUltimatedong wrote:ThisComedic Hermit wrote:A: Since the anti-sprint camp is only a section of the community it would not be the game everyone wants.Gandalfur wrote:Halo 6 could be the game EVERYONE wants by removing sprint in campaign (yes because who the -Yoink- needs TWO movement speeds in campaign????) and
arena multiplayer at first I thought a no sprint playlist might be optimal but hear me out. I pretty sure the new spartan abilities (save -Yoinking!- spartan charge) would be GENERALLY accepted in a halo game if they werent accompanied by sprint it would feel more competitive more strategic and would also still be recognizable to the fine tuned experience we got in halo 5. Warzone and customs would be a whole other beast entirely retaining ALL the features that made halo 5 successful would keep warzone great and would also allow more options for custom games, for those people that actually wanted to play in a sprint arena type setting they could actually fire up the in game custom game lobby adjust the filter and be good to go! lets face it, sprint has NO place in competitive halo and to argue that it does would just be absurd. this would allow arena maps to continue to be designed the PROPER way and please the vets and basically everyone whos willing to give it a chance and you wouldnt lose much of your sprint loving audience at all because there would still be sprint in the game it would just take a backseat!
B: There has never been a clear answer as to why people think two geared movement isn't 'competitive'. Nor do I consider competitiveness to be the be all and end all of Halo. It has a role, but that isn't all halo is as h5 has shown to some degree.
C: You call any position other than yours 'absurd' though you fail to demonstrate how.
D: Loudly proclaiming that sprint has no place in 'competitive' halo is a claim, not an argument. You need to back up your claim if it is to be taken seriously.
E: Halo 5 has map design problems, but they don't really center around sprint. They center around size, spawning, blind corners, and lack of variety.
F: As a Halo veteran with no distaste for sprint, this argument form ignorance that the loss of population overtime is due to sprint that has been flooding the forum of late is getting tiresome. You still have nothing to base the claim on. It is still the equivalent of walking into your kitchen in the morning and seeing a plate of French toast and assuming a unicorn with a glittering mane made it for you.
Sprint is far from the be all and end all of halo. It never was and never will be. As I have said many, many times before i am pretty neutral as far as sprint goes but saying it will solve all problems is shallow and demonstrably not true.
A number of people have pointed to the increase in FPS without sprint as some form of evidence but from what i can see Doom has performed badly to say the least.
Its twitch rating has dropped hugely and it consistently sits below H5 most days despite being multi-platform. I realise this isnt the best measure but look at the steam numbers Here and you can see how numbers have dropped.
Yes itz da perfect argument all Fps games have it except ( Doom 4 ) so why shouldnt we sprint is awesome and makes sense in the lore of the game to have it chief even sprints in cutscenes but not in da game? Makes no senseZr0Fear v2 wrote:That's not an argument. Why is it good for the gameplay.Il CobaIt lI wrote:Yes it is. That was my point, the majority of players find Sprint mandatory.
Chief: Wonder what Jun talked about, and who is Noble-6? Prone? I need to learn more about this move.Chief- I am the galaxies savior, let me WALK to cover this way by the time I reach cover, I rather be deadOmg yes exzakly finally someone Getz it
Henry Ford once said if he asked what people wanted, they would of asked for faster horses. -Yoinking!- Waypoint, I swear...Zr0Fear v2 wrote:They wanted a cover system too. Doesn't mean it should've been added.
To be truthful, Halo's capability to retain players has been steadily decreasing since Halo 2. Not to mention, it's impossible to attach significance to any single mechanic when so much has changed. Not only in Halo, but also in the shooter landscape around it. The population data only tells the popularity has decreased over the years, but it offers no explanation as to why that is.TeeJaY ChArMs wrote:There is no data that supports the notion that the majority of players enjoy sprint. In fact, population numbers express the exact opposite. Obviously neither side has concrete proof (we can't possibly determine why players still play and why they don't), but player retention has been on a major downward spiral since H4. That's something you just can't ignore/dismiss.