The fastest magnum killtime is literally the Same as the Halo 2 Killtime for its BR (1.2 seconds).HEREuGOuLiveBro wrote:This thread is extramelly busy compared to others, maybe 343 will give a poo and read it. I think we all knows that this is not about sprinting its about the problems of the multiplayer, which areI'm telling that why does everyone care so much about sprinting (which really anyone that is a true fan cares, just the bungie fanboys) when there are such many other worst issues, like the damn "month of mythic" that is something we should focus that doesn't return NEVER instead of complaining for a new game mechanic feature. How many times would I have to say it untill someone at least tries to understand this or pay attention????Justima wrote:How is REQ system related to sprint?so then you prefer a pay to win Halo without sprint, you really care more about sprint than that Halo is almost becoming a pay to win???Naqser wrote:Sprint is a directly gameplay related thing, REQs and the MoM aren't. You thinking what you think about sprint and where focus should be does not mean I share that opinion or those thoughts as I see other priorities.I'm not really talking about playable elites at all, It's an example (like splitscreen too) that removing sprinting won't make Halo great again or anything with all it's other issues continuing, it won't change anything big at all, sprint is here to stay we like it or not, there are better thing to focus on now talking about modern Halo issues, like with the terrible req system and the stupid "month of mythic" I think that really affects way more Halo than sprint and needs to be removed from later games more than sprint, Halo is almost becoming a pay to win and pay to play and here's everyone just complaining of sprinting.Fairhades35 wrote:Exactly, sprint is another gameplay machanic, except that's not exactly some small thing, it's one of h5s core mechanics and it changes combat and map design as a whole, if you want to argue about elites go to the elites thread.it doesn't hurt or affect anybody, sprinting is jus another feature that anyway most of the games have now a days, while playable elites affected a lot the machinima community since they maybe needed elites for their machinimas, also splitscreen is just something vital from Halo, remove sprint and anything will happen, not if the lack of content at launch in the new games, the lack of splitscreen and the many bugs and glitches that aren't fixed continues, it has no constructive sense to remove sprint, while if they add back playable elites it would be a massive new for the machinima community, remove sprint and the community would maybe split even more, who the hell cares of sprinting, go and ask many people that don't play Halo 5 anymore and they would tell you many different reasons, but any of them will be just for sprint.I Landonio I wrote:Explain how sprint is Halo. Or more Halo than the ability to play as an elite.
Sprint will most likely stay in Halo 5, but with Halo 6 it can be removed, just like previous mechanics have been removed that were also said to "be here to stay".
If you want to focus on REQs and MoMs, you go ahead and do that. I'll focus on where my priorities lie.
too low ttk(weak shield)
No skill Jumping and climber is just bad
bad map design
No promethean vision, this is unacceptable, how should I know where they coming from?
The issue is the map design being so large and streched, so you are exposed for much longer (which is caused by sprint)