I think he's just upset that he can't clean his kills thanks to sprint, and I get that but increased mobility is a core game mechanic in any Shooter. For example in gears of war if you can roadie run and gun you can kill someone who is just roadie running because the can't shoot back. Just like halo 5 you can sprint and shoot if you're skilled and they can shoot back. Sprint is balanced wether you like it or not. Backing SiN on thisSiN SHOOT2KILL wrote:Running to your teammates is a smart play. Chasing someone incorrectly is just a bad play. Are all those teammates going to be sprinting too? No- because kills are not generated by people sprinting. Kills happen when people are standing still. Sprinting is a risky decision. It can pay off by getting players to weapons and equipment faster or it can backfire during situations like the one you just described when someone chases another player into their waiting teammates. That's called a trap my friend and it's not like sprint is the culprit of someone deciding to chase incorrectly and they end up making a bad play instead.Exuberant Umbra wrote:I didn't cut out anything. You just added stuff to your reply after I'd replied to your comment, but do go on trying to make it seem like I'm antagonizing you. :P Or, yunno, actually think out your reply and fill it with your thoughts entirely before calling me out on that falsely, and trying to come off as the "mature" one.SiN SHOOT2KILL wrote:"No you," "no you don't get it," like just stop it already... And stop cruising through my replies to you looking for excerpts you think you can more easily pick out because it's quite rude. If you can reply to my points then just don't respond- versus pulling out a peice of the reply. That's what people do when they're either 1) getting lazy, 2) getting beat, or 3) just cruising for easy fodder to pick out.
But you're not punished for not using sprint- you can't shoot when you're sprinting. You think that was an accident? That was developed and tuned through the Halo 5 Beta to try to cater to people like you who didn't like sprint. There are clear and distinct trade offs when one chooses to use sprint. Like I mentioned before (but you cut out), using sprint renders you ENTIRELY DEFENSELESS. I'm not sure if you read that the first time I posted it because you cut that part out in your reply so I bolded it for you this time. If you use sprint you can't shoot back... Nor do your shields even regenerate. And perhaps even most importantly- using sprint is a temporary thing. So your cat and mouse argument doesn't hold up- eventually the "cat," will indeed catch the, "mouse," when sprint wears off... Unless the cat chases incorrectly in which case it becomes the mouse for making a bad play.
Back to the topic, you are punished for not using sprint. I literally listed every reason that you'd be basically useless in a game if you didn't use sprint, versus users who did. You're at a disadvantage if you don't use it. There's no positive trade off to not using sprint outside of a fight. Bar that, when you sprint, you don't need to worry about your shields, or the guy chasing you. Just run to your teammates and you can just outnumber the guy following you. So what if you're defenseless when you're running across the map? You can still make it to your team faster than they can and raise your weapon to fight them before they reach you. It's not a temporary thing, either. Sprint in Halo 5's unlimited. You can run for as long as you need to.
[Locked] The sprint discussion thread