Woah what a minute I've read and responded to your paragraphs and any such statements as they've come up. I've tried to (respectfully) respond by explaining why I felt that sprint wasn't that impactive during competitive gameplay in Halo.Exuberant Umbra wrote:I said you were wrong while you continuously seem to forget the slew of paragraphs I've written past that statement to support it. It wasn't just a base statement and never was, but again, whatever. No real hope when one doesn't, and continuously fails to understand objective game design and how it impacts gameplay.SiN SHOOT2KILL wrote:I'm not trying to condescend you. You just said I was, "just wrong," so all I was saying in response was that based upon my personal experience in Halo that's what I've seen regarding sprint. Maybe you've had a different experience- the game does say that on multiplayer, "Experiences are subject to vary," so maybe sprint was more impactive in your matches.
I think we somehow just had different experiences in Arena but nonetheless I do understand objective game design and furthermore I understood the points you've made here about sprint- Overall I don't agree with you when it comes to sprint but as I've stated before that doesn't make you wrong or me right either. I didn't expect you to have an epiphany by debating this issue with me and/or change your mind nor did you... But I learned a little more about why people want to remove sprint so darn bad and hopefully you might have learned a bit about why people want to keep it.
I think we hit the "agree to disagree," fence when you said you felt that I had, "no idea what [I'm] talking about," even after I spent tons of time and effort to explain pro sprint rationale to you. It's things like that which make it hard to find any middle ground.