How am I being a -Yoinks!- to anyone? I've said that your comment indicates that you've started with Halo 5, of course, this isn't necessarily true, however, it's safe to make such an assumption considering someone who would start with Halo 5 likely wouldn't think much about how adding sprint into to the previous titles would be a mess.AntonioVM25 wrote:I've played Halo since the days of Halo CE. It's the sole reason I bought an original Xbox. Halo 3 was the reason I bought an Xbox 360. So don't give me that crap.LeoMohamedN10 wrote:No, it's not. Why is it a much needed addition? Could you explain? Can you imagine how terrible a mechanic like sprint would've been in a map like Wizard, Lockout or Guardian? If sprint was in Halo from the beginning, it would be something else.AntonioVM25 wrote:Sprint is a much needed addition. It's a shame it wasn't there from the beginning. If you disagree, then fair enough. Opinions are likes -Yoinks!-, everybody has one.
Your comment clearly indicates that you've never touched any of the original older games, maybe only played in them in the MCC after Halo 5.
No wonder the community is so divided when people are unable to respect others opinions. Like all things, game franchises need to change, evolve, adapt to the changing market. As well as catering to new fans, from a business perspective (Microsoft and 343i are businesses, meaning their bottom line is money) then they also need to attract new players. if Halo didn't change, people would complain it's stagnant and every game "is the same". 343i won't be able to please everybody, as this thread clearly proves.
As to why i think it's much needed, it's because games such as Battlefield, SW Battlefront, CoD, Destiny, etc have sprint. It's become part of the FPS genre. Granted, not ever FPS has sprint, but the majority do. So, from a business perspective, it's needed to, again, potentially attract newcomers which pay them money, and thus they can fund sequels, prequels, and whatever else-quels to add to the Halo franchise, because none of us want them to stop making the games.
Not everyone will agree, and so be it. I don't expect everyone to agree. But at least stop being -Yoinks!- to people that don't agree with YOU.
This is a discussion thread, it's fine to disagree with other people. If you're so sensitive about people disagreeing with you the don't come into a thread with 629 pages of people debating whether sprint should stay or go.
Game franchises don't need to change or evolve. This is an empty claim with no evidence. We saw what happened when Call of Duty decided to change/evolve. We saw what happened when Gears decided to change/evolve with Gears: Judgement. We saw what happened when DOOM decided to change/evolve with DOOM 3. Change and evolve are completely different terms. Change is when something becomes different, which is what's happening to Halo, meaning it's no longer Halo. Evolve is developing gradually from what something was, which Halo isn't doing as it's changing rather than developing. Adapt is a terrible buzz phrase. First off, Halo had modern elements for 7 years, adapting isn't the issue here. Secondly, there is no rule that Halo must follow market trends.
Halo is losing veterans more than it's gaining new fans. People will still play CoD over Halo. People will still play Battlefield over Halo. Imitating won't gain an audience from another franchise. Halo must be unique and different if it wants to gain an audience, making a game similar to CoD, for example, won't drive the CoD fans away from CoD.
Why do people constantly think that we want the game to be the same every time? That's not what we want. Why is fundamentally changing the game and adding sprint needed? A game that won't include sprint is the same game? That makes absolutely no sense. I don't want the same game every year, but I want Halo to be like Halo with new weapons, vehicles, maps, game modes, cool features and a couple of new gameplay elements. Halo had a perfect formula, 343i should've expanded and improved upon that formula.
So you're telling me that because other video games have sprint Halo must have it? No, it doesn't have to. DOOM and Overwatch don't have sprint. Halo must be unique, it doesn't have to be like CoD, Destiny, Battlefront or Battlefield. So sprint is the defining mechanic for attracting a new audience. Oh yeah, because people will only buy games with sprint, right? I doubt anyone really cares if sprint is in a game or not. I think making a complete, unique and awesome game has a bigger chance of attracting new audience than imitating other shooters and adding sprint.