yes, but its been in Halo Reach,4, and 5. 343 is most likely going to continue in this direction. Classic halo movement is a thing of the past, and thats a fact... the past two (4 and 5) have had sprint (halo reach is in an awkward spot for this) theres no real sign that 343 will remove sprint as a whole.
So are you saying that games without Sprint can continue to be relevant then?
thats you r opinion lol, halo under 343 will most likely have sprint. Theres plenty of FPS games without sprint and plenty with. not sure why listing three would make you think you're some how proving me wrong lmao
Typing in caps doesn't make your point any stronger.
ok, doom is one game. AND ITS BASICALLY A REMAKE AND PLAYS FAST sooooooooooo
And each of those games plays drastically differently, it's just that they all have Sprint. What point are you making here, exactly?
list of games with sprint:
sprint needs to stay, its a staple of modern fps games and has been in halo long enough that removing it would upset more than enough players and could potentially ruin the game in general.So the only reason it has to stay is because it's on some bucket list of features required in "modern games"? A list I've asked for but not a single person has been able to show me.
i could go on, but its pointless. these are the most relevant FPS games with sprint
- Rainbow Six Siege
- Far Cry
- Titan Fall
DOOM is also a relevant FPS. Doesn't have Sprint.
Even without Sprint, Halo CE is still the fastest playing Halo game in the series. There's nothing stopping Halo from playing faster if they increase the BMS and remove Sprint. That'd actually fix a lot of the issues that people have with hitscan weapons.
And just because modern games have sprint doesn't mean that Halo has to have it. There's nothing stating that a game has to have certain features in order to be considered good.
CS:GO doesn't have ADS or Sprint. It's still a huge game. TF2 doesn't have ADS or Sprint. It's still a huge game.
Your arguments are becoming increasingly poor.
Do you know what else has been a thing of the past? halo 4, halo 5 and MCC 1 month after launch onwards.
Halo to xbox is like Crash to the PS1, Ratchet and clank or GTA to the PS2, Mario or Zelda to nintendo, half life to PC..It's a flagship title, one when under 343 sinks below the top 10 played online within a month. 2, 3 or reach didn't sink out of the top 10 ever during their life span, how weak is that?
Are you saying halo 4 or 5 are relevant then? What do they have that's worth defending?
Those of us who want classic settings most likely don't want the sluggish movement of halo 3, the competitive scene of halo was a tight knit group of 3 regions (Americas, Europe, Oceania) and we all agreed to up the movement speed and acceleration of H3s movement because it was sluggish. We do want a quick and fast game, halo 2 is a good example of that, increase FOV and move speed slightly and you're golden.
All these movement options make you cross terrain faster, even with the map increase..but since you can't shoot or turn or recharge shields while using them they are used as an escape tool, that is why the game is cat and mouse, you cant chase a kill as they are running as fast as you toward their team, even if they're in the open they're far more evasive. It's so easy to not die in halo 5 the game has become slower, at least the progression of the game has.
Halo would be far easier to design maps and weapons around if it had 1 mode of movement, that's the crux of the issue we want 1 mode of speed.
If you could shoot while sprinting their would be no need for the slower speed and it would just be more tedious and frustrating to push a button to use a mode that should always be active.
In the current state or in the limited state like reach all it does is gimp the player trying to be offensive and give many options to the player trying to be defensive, making for a slower game
There is no 3rd example, sprint has no meaningful inclusion in halo.
list of games with sprint:
Rainbow Six Siege
i could go on, but its pointless. these are some the most relevant FPS games with sprint
Bioshock isn't a relevant shooter, Far cry doesn't have a relevant multiplayer, Titanfall is a dead game, Battlefield is struggling far more than in the past and needs sprint because the maps are 10 times the size of a halo 4v4 map, CoD is instakill so map control isn't that important and sprint is severely punished, rainbow six siege is a round based attack/defend game and doesn't have much use of sprint within a match, since it is severely punished, also star wars battlefront, crysis and destiny i'd also consider dead games.
halo has a long kill time, halo has a lot of emphasis on team play, map control and just possession in general; it also has a decent amount of enclosed spaces. Sprint can be used in most circumstances and without a power weapon can't be punished too easily, it is too defensive and rewarding and the cat and mouse gameplay it creates single-handedly is one of the main reasons halo is having the life sucked out of it, it's a mechanic that only serves to create tedium, frustration and defensive gameplay.