the question about you Answer was this more: for me the mix generation is the feeling that sprint make's it more like a shooter game since its for some weapons now harder to get kills with and more a challange like sniper weapons from the UNSC covenant and now prometheans sniper versions.same for the vehicles its now little easyer to evade then with sprint and make the belance in the game more good that snipers weapons and vehicles are not that power full more like in the past.shooter game's have chance hard in the couple off years and there are keep changing things in the years with new things.
All those words yet none of them answered my question.
if you follow some game site's on facebook like IGN that is also one off the game site's that are giving game's a Rate that are releasing and if there rate a game like some others game site's also do a good rate like 9 from the 10 stars and not give it a low rate then some new players also gone see it on some streamer platforms from how the game looks like and if its maybe something there like to play also.
sprint need to stay standart in the halo game's since if you remove sprint from the game a lot off players will play other shooter game's since there not like the old school way since there are fan off the new school off the shooter game's.Since when did Sprint become so important that it becomes the sole decider of whether someone buys/plays the game or not?
that old school players not like it is there choose but at some point there need to adept to new things also staying in the past will make the game only get a worse reputation in the shooters line.
if you think is good there are E sports teams in halo now thanks to the chance's it has give us.
for small multiplayer maps has sprint no use its good for the large maps there is sprint good for.
How many people look at a game (as in, not just a Halo game) and go "Does it have Sprint?" and then turn their nose if it doesn't?
let me tell it this way.
the main halo game from halo 1 to halo 6 are all 6 shooters and what do think most new players if its a shooter then it most have sprint since there thinking then its a shooter and shooters have sprint.
and if there see it has no sprint then its for then not the feeling there are playing a shooter game without sprint since the new generation see lots off game's that have sprint and there thinking from a game without sprint is no shooter game more.
and thats why to get new players play the game and make the comunnety strong with old school and new school mix a good thing.
there are maybe some games that have no sprint the question is do there get new players from the new generation to play it and to let the game stay alive for a long time.
i am from a mix generation between old and new school in the halo game's
halo 3 was my first halo i have play was not bad in that time but when reach came out with sprint it was for me feeling more like a shooter game and later on i am still playing the halo game's.
for me the mix generation is the feeling that sprint make's it more like a shooter game since its for some weapons now harder to get kills with and more a challange like sniper weapons from the UNSC covenant and now prometheans sniper versions.
same for the vehicles its now little easyer to evade then with sprint and make the belance in the game more good that snipers weapons and vehicles are not that power full more like in the past.
Since when was Sprint so important that it simply cannot be removed and is suddenly fundamental to a game? It's a mechanic, like the hundred other mechanics in a game. Why does it get special treatment?
I would assume the only requirement to be a shooter is...the ability to shoot. But now the existence of Sprint determines whether it is a shooter or not?
You say that "new players" need to have it to be enjoyable, but you would assume just being a good game would make it enjoyable. Not pandering to a select group that isn't even guaranteed to stick around.
Now you switch from "popularity" to "game balance" which is a different argument entirely, and you can argue that it's an irrelevant one, because even if the game was perfectly balanced, if it doesn't have Sprint, then it doesn't matter because it's not as fun for "new people."
most game publishers like microsoft,sony and activision that own some rights off the game titels and need company's like treyarch and 343 to make there game's have a list maybe what for things there most see in that game.
most shooters are adding things in there game series what you can do in the real wold like sprinting,jump,and climb on things like a small wall.
same for Crouch and Prone in most off the shooters.
its part off the shooters in game's and sure its not allways welcome by some off players in the comunnety thats true but its still beter then stay in the past with things then not adding new things.
Why do you assume that people who simply don't like those mechanics are "staying in the past"? Sprint isn't really new. Sprint as a mechanic is older than Halo
Yes, I saw your "answer". I disagree with it not only because it doesn't make weapons less powerful (in fact, now grenades and explosive weapons are more
powerful), but because you only shifted to this argument after spending all day saying people need Sprint simply to enjoy the game, not for balance's sake.
Notice now every game has every "real life mechanic". Halo doesn't have Prone, but Call of Duty does. Apex Legends doesn't have Prone. PUBG does. Why is that?
Quote:but i have a question for you now:
if you wane evade a warthog or Ghost that is incoming do you then sprint away or you walk away to not get killed by it.
and also i wane ask you this: do you wish that if there remove sprint that all the type vehicles in halo become not to power full to get super easy splatter kills?
then i talk more about the vehicles like: Ghost's,Mongoose and warthog's that there are not becoming to powerfull.
You're making a huge assumption that the simple absence of Sprint means vehicles are ungodly strong and that's what I want, when I never said that.
First off, splatters are by design a risk reward mechanic, because getting someone close to your vehicle means they can potentially hijack you. If you managed to get splattered, that means you were at the wrong place and the driver took advantage of that.
Also, a Mongoose isn't that big of a vehicle. You can almost jump over it. If you get splattered by that, I don't know what to tell you.
Finally, to ask you a more important question:
If you could walk as fast/faster than Sprinting is right now, are weapons and vehicles still broken? Would it not be more balanced?