In Halo 4, you were able to set your mic so that the other team could hear it. This was advantageous for obvious reasons, but one more than the rest. There is one very good reason the other team should be able to hear our mic chat.
That was absolutely the most fun thing to do in Halo 4.now i did :/Did you read the spoiler?
I think proximity mics would be fun so if you're blaring the RvB Warthog music, the enemies would hear it in the distance and be like, "What the heck is that music?"Big Naaaaaaasty wrote:Na I think they should do it like you can just hear them in a small radius. And if need be do it in social. Cause it makes sense. Social is fun and laid back. I can just imagine funny moments from h1z1 or many other games where you talk to the guy you're fighting against. Talking -Yoink-. Making jokes. This would be a great addition to social. But I would like it to be where you can hear them within a radius. Also add post game lobbies for -Yoink- talking and ggs and -Yoink- you know. We need that. Don't even have pregame lobbies for that. Can't even see people's -Yoinking!- name.
I'm guessing you didn't read the spoiler?Vaudeur wrote:lol no
i did. that's why i said lolI'm guessing you didn't read the spoiler?Vaudeur wrote:lol no
Do it like back on reach where you can only hear them if you were close to them