Where did you just play a match of CE? Do you have an original xbox in your house? If you played on MCC, it feels nothing like the real CE. MCC has a TON of bullet magnetism, or huge hitboxes, or something. the OG CE was way different (better)..Have you ever played halo 1-3 this level of bullet magnetism is not on the same level as those gamesRzR J3ST3R wrote:So basically, you want a game where aiming feels just like you're trying to shoot your teammates currently..?
make the player have to lead his shots.
tone down the autoaim by an order of 5 magnitudes
I swear, people who make these kind of comments must play using a keyboard + mouse connected to their xbone. How on earth can you have a console shooter with no auto-aim?? I think Halo CE (the original, not MCC) had very little bullet magnetism, but it had a fair bit of auto-aim, and it worked very well on LAN. But playing CE with a laggy connection was really hard because of no bullet magnetism, so I think that's why the online FPS games these days have magnetism, to help with the online aspect.
in this game you can hit people even when your reticle isn't on people your bullet will curve out of your gun diagonally
this reduces skill and encourages a spray and pray style
I never said take aim assist out i said tone it down, if a guy is running away do you expect to hit him when he is on the edge of your reticle, no, but in this game you will still hit him, because your bullets curve out of your gun, its garbage
I played a match of halo CE and it seems there was a decent amount of bullet magnetism for the magnum, but not anywhere near the level of halo 5. It seems in halo 5 you can hit targets even when they are strafing away from you and your reticle is white. meaning you would miss in any other halo, ill have to play more, anybody have any thoughts on this?
I played so much CE I can't begin to estimate how much. And there is not very much bullet magnetism at all, compared to H5. You really need to have the reticle centered on their head to get a hit in CE. There is a fair bit of auto-aim (sticky reticle) in CE, probably a good bit more than in H5.
I think you're confusing auto-aim and bullet magnetism. They're different.
- Auto-aim is what helps your reticle track the enemy spartan. Some amount of this is necessary in console shooters because the sticks aren't that precise.
- Bullet magnetism is what makes bullets "curve" towards their target even if you don't have the reticle directly on the target. People like some amount of this in online games because lag makes it hard to know EXACTLY where an enemy is (they may not be in the place where your screen shows them to be). So a little magnetism helps compensate for that.