Yeah, something more grey along the ends of walls so they don't blend as much. We don't want them to take away too much color though or the maps will be too bland.Like what a grey or something? Forerunner grey?BmooDyyy wrote:I do agree with blue team blending, but maybe change the map colors to something more neutral. I don't know if H5 is anything like older Halos with spawns, but in older games if you played as any color besides Red or Blue, the spawns would be messed up for the whole game. I do like the idea of changing something with the blue team though.I don't know why but red just seems to stand out in Breakout and blue just seems to blend in.BmooDyyy wrote:Let's keep going with the suggestions guys! I really like this idea, but I'm not sure about the color change. What's your reasoning?I would probably change it by making it like old break out with a Gunfighter magnum, no radar, go back to the smg and make the capture of the flag to the other side of the base. And maybe change the team colors to green to blue maybe.CoverMyMeds wrote:I'm sure we can all agree the Breakout playlist was underpopulated and needed a breath of fresh air. The real discussion should be is this the change breakout needed? If it's not, how would you have changed it to make it more attractive?Pretty much. Should they get like Bungee tutors? Like tutor how to make a Halo game.Aurik Kal Durin wrote:Sounds like 343i can't do anything right. Trying to fix what isn't broken has become their main MO.
[Locked] What Are Your Thoughts on Breakout 2.0?