Forums / Games / Halo 5: Guardians

What forge objects do you want in next CU

OP clawzo

Put your thoughts below

My thoughts
  1. Dead marine bodys
  2. Hornet
  3. A promethean tank
  4. H1 assault rifle
  5. Grunt sound fx
  6. Bigger terrain peices
  7. Different rock shapes
  8. UNSC Rolland AI hologram
  9. A few more sky boxes in alpine tidal and glacier
  10. Proper Halo reach forge structures
  11. Brute chopper
  12. Brute prowler
  13. Golden warthog
  14. More civilian props
  15. Dead Hunter bodys
  16. Civilian vehicles (drivable)
  17. Forerunner props
  18. Dead promethean fx
  19. H3 fire grenades
  20. H3 Flame thrower
  21. H3 Brute mauller
  22. Xbox one prop (because why not)
  23. Custom power up
  24. Oni props
  25. Master chief armour prop
Water boxes
Static, unusable Falcon prop.
Geez OP ya got any more requests?
KCD0DGER wrote:
Geez OP ya got any more requests?
I'm not requesting those are just some ideas of things that would be cool to see if can imagine there will be 2 or 3 more minor content updates before they stop doing anymore so maybe they have time to put 1 or 2 of these in it would show more support towards the fans to
I want an open model of the Phantom, and open/closed models of the Spirit.

I'm making this dank map that would be way cooler with an open Phantom.
They should add the air vehicles from all the other halo games like the Falcon. Also, the Brute Shot and all the other Brute weapons from Halo 3 would be awesome, The bubble shield, deployable cover, flare, ect. too.
I really want these:

Troop hog
Elephant
Revenant
Flyable falcon [if not flyable, then at least let us sit in it]
usable civilian vehicles [if not, then more civilian vehicle props]
and AI, but that will most likely not happen
The rock pillars from collesium.
Promethean props and structures.
Trigger volumes
Player trait volumes
Custom powerups

The ability for powerups to activate on touch like old halo with no animation

Larger variety of simple primitives
Weapon pads with no waypoint
Placeable waypoints
Fence walls (like halo 3)
Sandy blocks.
Fire fx which do no damage
Placeable req station

Visible shields in which players can walk through but vehicles, objects, grenades, and projectiles cannot.

Spawnable AI ;)
Breakable glass pieces
Colorable fire
Colorable teleporters and teleporter fx
Custom name location volumes (type)
At this point it wouldn't surprise me if they just released their own developing software. Forge mode has gotten so detailed.
Why all these vehicle requests? I thought the title said "forge objects"?
Why all these vehicle requests? I thought the title said "forge objects"?
Everything in forge though is a playable object including game play objects like weapons vehicles ect
The ability to spawn Alpha infected in different spawns than regular infected
clawzo wrote:
Why all these vehicle requests? I thought the title said "forge objects"?
Everything in forge though is a playable object including game play objects like weapons vehicles ect
Ah ok sorry, I thought you meant props and what not.
While I don't forge, but would if we could, set spawn points for enemy AIs so we could essentially forge our own firefight or missions. That would be epicness.