I guess that's the point of this thread, OP (and myself) like Spartan abilities... Most seem to hate them.
Ground pound doesnt make the game fun for me though.It just seems like they're trying to add mechanics from other games to appeal to that playerbase
Yeah they don't ground pound and all that but it still makes use of thrusters so it makes sense.
Thrusters are never used like that in lore.Thrusters are only used in zero g or in free fall.Ads never existed because there neural link provides the reticle
They have thrusters, and all these abilities use thrusters.
I think is for the false "Hunting" and bc some players cant use some spartan abilites, but I think this is how a spartan be according to the loreSpartans do not hover,ground pound,spartancharge,or have ads in the lore.
Gotta make it into a fun game at the end of the day, Spartans probably don't respawn either :)
Edit- not meaning to agrue btw, I get what OP means that's all.
The feeling when I connect a ground pound is just satisfying, the brutal smack... It makes me feel like a beast and it opens up options, for example when being chased up a grav lift.
Same with the Spartan charge, love it!
So this brings up an interesting point for me, and somewhat conflicts with my opinions on enhanced mobility.
I'll admit that Halo 5 is actually a pretty good game, game play wise. But it's just not a good Halo game
imo. If you leave aside for a moment that this is a Halo game, then all of the crazy power ranger stuff is quite fun and cool and interesting. I find enhanced mobility to be a fun way to experience an FPS in the right context. It makes for fun competitive play. But it just isn't Halo
to me. I completely understand that there are folks out there, like you, who absolutely love it. But for those that don't, like me, it doesn't represent the essence of what Halo truly is at its core. There are plenty of games out there with enhanced mobility, and many of them are actually pretty fun to play. I simply don't find enhanced mobility to be what makes Halo great.
I don't mean to speak for everyone when I say this, but the general impression I've gotten and I agree with is that Halo 5 just isn't Halo, if that makes sense.