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Why Halo 5 Needs 4x Exp Rates until Halo Infinite

OP Sector Fox

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Sector Fox wrote:
Sector Fox wrote:
It is no secret to anyone attempting "the grind" that SR 152 is a near impossible time sink. There are those of us who are very passionate Halo fans who just don't have that kind of time to sink into any game. I have put what is to me an absurd amount of time into Halo 5, and I am just over 6 million total exp. It is almost impossible for me to make this grind while I am trying to balance it with my day to day life.

I want this token of appreciation so bad. I am willing to do almost anything for it, whatever it is, but time is just not something I can offer. I feel insane doing Warzone Firefight for hours a day, trying to schedule my life around it. There needs to be an easier way to get to 50 million exp.
I 100% agree with you but that will not most likely happen. I made a post exactly like this except properly increasing the XP payout as a whole. But the Halo 5: Fan base and or Players that are ranked 152 are completely tunnel visioned. It’s really sad that these people are blindly defending this flawed XP system especially since everything in the game, ranging from the boosts themselves to the overall progression system is their to greatly stretch out your play time. Doesn’t help to that the Halo 5 multiplayer team only focused on providing certain featured playlists with double XP. To be honest, I don’t think Halo 5 received any form of Double XP aside from the Legendary XP Boosts. Which doesn’t solve the problem but instead over saturates it even more.
The xp payout definitely is lacking, but by the time Infinite is out Halo 5 will have been out for 5 years. I think it's fair to say that is enough time to get to 152 if you've used your time wisely, even with the small xp payout.
Not everyone is going to have the luxury of consistently playing Halo 5 for nearly 5 years on end. This isn’t just about time management but it’s also about outside factors and Halo 5’s lack of reward values once you realized how minimal they are. I will say this pandemic has allowed probably a lot of people to stay home and play on their entertainment systems. But there several games out there that actually make you, the player, feel a sense of accomplishment. Doesn’t help either that Halo MCC is actually adding in more ways for their player base to gain accomplishments that are actually rewarding in the form of challenges that are campaign oriented for now, last I checked, Which is an aspect of MCC that is probably isn’t constantly played as much because Multiplayer.
Thank you James for explaining this Infinitely (pun intended) better than I have. I would like to make a statement saying that with almost 300 hours in the game, I am just over ONE TENTH of the way to max rank. This is where my math I stated earlier for over 2000 hours to reach max ranks comes into place.

On another note: Halo 5 has had a lacking playerbase since the multiplayer (ie, the only exp gaining method) was desperately lacking in features from launch, giving a feigning lack of interest from the start. Any sort of reward given to players should be something that is reasonable to achieve to anyone of any lifestyle. This is why achievements like this are not more common. Where are the rewards for 100% MCC? Or other Halo games? Where's achievements for getting max rank in Reach or Halo 3? These don't exist because it just isn't seen as fairly achievable. I would say the peak of achievement difficulty should be something like what we got for completing the Vidmaster achievements on Halo 3 and Halo 3: ODST, which was Recon armor, or even the LASO achievements on MCC are pushing it, but with skill, patience, and a helpful guide, it is achievable, yet extremely difficult, not a mindless time sink.
I think it’s overall sad that there are individuals out there who love Halo 5’s XP system and love to blindly grind their hearts out without even remotely considering the value of such reward.
Sector Fox wrote:
It is no secret to anyone attempting "the grind" that SR 152 is a near impossible time sink. There are those of us who are very passionate Halo fans who just don't have that kind of time to sink into any game. I have put what is to me an absurd amount of time into Halo 5, and I am just over 6 million total exp. It is almost impossible for me to make this grind while I am trying to balance it with my day to day life.

I want this token of appreciation so bad. I am willing to do almost anything for it, whatever it is, but time is just not something I can offer. I feel insane doing Warzone Firefight for hours a day, trying to schedule my life around it. There needs to be an easier way to get to 50 million exp.
I 100% agree with you but that will not most likely happen. I made a post exactly like this except properly increasing the XP payout as a whole. But the Halo 5: Fan base and or Players that are ranked 152 are completely tunnel visioned. It’s really sad that these people are blindly defending this flawed XP system especially since everything in the game, ranging from the boosts themselves to the overall progression system is their to greatly stretch out your play time. Doesn’t help to that the Halo 5 multiplayer team only focused on providing certain featured playlists with double XP. To be honest, I don’t think Halo 5 received any form of Double XP aside from the Legendary XP Boosts. Which doesn’t solve the problem but instead over saturates it even more.
The xp payout definitely is lacking, but by the time Infinite is out Halo 5 will have been out for 5 years. I think it's fair to say that is enough time to get to 152 if you've used your time wisely, even with the small xp payout.
Not everyone is going to have the luxury of consistently playing Halo 5 for nearly 5 years on end. This isn’t just about time management but it’s also about outside factors and Halo 5’s lack of reward values once you realized how minimal they are. I will say this pandemic has allowed probably a lot of people to stay home and play on their entertainment systems. But there several games out there that actually make you, the player, feel a sense of accomplishment. Doesn’t help either that Halo MCC is actually adding in more ways for their player base to gain accomplishments that are actually rewarding in the form of challenges that are campaign oriented for now, last I checked, Which is an aspect of MCC that is probably isn’t constantly played as much because Multiplayer.
Sector Fox wrote:
Sector Fox wrote:
It is no secret to anyone attempting "the grind" that SR 152 is a near impossible time sink. There are those of us who are very passionate Halo fans who just don't have that kind of time to sink into any game. I have put what is to me an absurd amount of time into Halo 5, and I am just over 6 million total exp. It is almost impossible for me to make this grind while I am trying to balance it with my day to day life.

I want this token of appreciation so bad. I am willing to do almost anything for it, whatever it is, but time is just not something I can offer. I feel insane doing Warzone Firefight for hours a day, trying to schedule my life around it. There needs to be an easier way to get to 50 million exp.
I 100% agree with you but that will not most likely happen. I made a post exactly like this except properly increasing the XP payout as a whole. But the Halo 5: Fan base and or Players that are ranked 152 are completely tunnel visioned. It’s really sad that these people are blindly defending this flawed XP system especially since everything in the game, ranging from the boosts themselves to the overall progression system is their to greatly stretch out your play time. Doesn’t help to that the Halo 5 multiplayer team only focused on providing certain featured playlists with double XP. To be honest, I don’t think Halo 5 received any form of Double XP aside from the Legendary XP Boosts. Which doesn’t solve the problem but instead over saturates it even more.
The xp payout definitely is lacking, but by the time Infinite is out Halo 5 will have been out for 5 years. I think it's fair to say that is enough time to get to 152 if you've used your time wisely, even with the small xp payout.
Not everyone is going to have the luxury of consistently playing Halo 5 for nearly 5 years on end. This isn’t just about time management but it’s also about outside factors and Halo 5’s lack of reward values once you realized how minimal they are. I will say this pandemic has allowed probably a lot of people to stay home and play on their entertainment systems. But there several games out there that actually make you, the player, feel a sense of accomplishment. Doesn’t help either that Halo MCC is actually adding in more ways for their player base to gain accomplishments that are actually rewarding in the form of challenges that are campaign oriented for now, last I checked, Which is an aspect of MCC that is probably isn’t constantly played as much because Multiplayer.
Thank you James for explaining this Infinitely (pun intended) better than I have. I would like to make a statement saying that with almost 300 hours in the game, I am just over ONE TENTH of the way to max rank. This is where my math I stated earlier for over 2000 hours to reach max ranks comes into place.

On another note: Halo 5 has had a lacking playerbase since the multiplayer (ie, the only exp gaining method) was desperately lacking in features from launch, giving a feigning lack of interest from the start. Any sort of reward given to players should be something that is reasonable to achieve to anyone of any lifestyle. This is why achievements like this are not more common. Where are the rewards for 100% MCC? Or other Halo games? Where's achievements for getting max rank in Reach or Halo 3? These don't exist because it just isn't seen as fairly achievable. I would say the peak of achievement difficulty should be something like what we got for completing the Vidmaster achievements on Halo 3 and Halo 3: ODST, which was Recon armor, or even the LASO achievements on MCC are pushing it, but with skill, patience, and a helpful guide, it is achievable, yet extremely difficult, not a mindless time sink.
Max rank is not meant for everyone to achieve. If everyone could get max rank, there would be no point in it. No sense of accomplishment. Nothing unique about the reward. It's as difficult and time-consuming as it is because there needs to be something for all of the hard-core halo players to work towards after they finish getting all of the achievements, or just to work for while they play.
Sector Fox wrote:
It is no secret to anyone attempting "the grind" that SR 152 is a near impossible time sink. There are those of us who are very passionate Halo fans who just don't have that kind of time to sink into any game. I have put what is to me an absurd amount of time into Halo 5, and I am just over 6 million total exp. It is almost impossible for me to make this grind while I am trying to balance it with my day to day life.

I want this token of appreciation so bad. I am willing to do almost anything for it, whatever it is, but time is just not something I can offer. I feel insane doing Warzone Firefight for hours a day, trying to schedule my life around it. There needs to be an easier way to get to 50 million exp.
I 100% agree with you but that will not most likely happen. I made a post exactly like this except properly increasing the XP payout as a whole. But the Halo 5: Fan base and or Players that are ranked 152 are completely tunnel visioned. It’s really sad that these people are blindly defending this flawed XP system especially since everything in the game, ranging from the boosts themselves to the overall progression system is their to greatly stretch out your play time. Doesn’t help to that the Halo 5 multiplayer team only focused on providing certain featured playlists with double XP. To be honest, I don’t think Halo 5 received any form of Double XP aside from the Legendary XP Boosts. Which doesn’t solve the problem but instead over saturates it even more.
Sector Fox wrote:
Max rank is not meant for everyone to achieve. If everyone could get max rank, there would be no point in it. No sense of accomplishment. Nothing unique about the reward. It's as difficult and time-consuming as it is because there needs to be something for all of the hard-core halo players to work towards after they finish getting all of the achievements, or just to work for while they play.
What I am saying is that the limit to reward and achievement should not be geared to the "average" player but to the "above average" player, or "just above average player", not the .001% of the population whose lifestyle just so happens to meet the criteria to make it happen. It is alienating and unfair.
You still can go for 152 after Infinite releases. It was never stated that you have to reach 152 BEFORE the release of Infinite.
Sector Fox wrote:
Sector Fox wrote:
It is no secret to anyone attempting "the grind" that SR 152 is a near impossible time sink. There are those of us who are very passionate Halo fans who just don't have that kind of time to sink into any game. I have put what is to me an absurd amount of time into Halo 5, and I am just over 6 million total exp. It is almost impossible for me to make this grind while I am trying to balance it with my day to day life.

I want this token of appreciation so bad. I am willing to do almost anything for it, whatever it is, but time is just not something I can offer. I feel insane doing Warzone Firefight for hours a day, trying to schedule my life around it. There needs to be an easier way to get to 50 million exp.
I 100% agree with you but that will not most likely happen. I made a post exactly like this except properly increasing the XP payout as a whole. But the Halo 5: Fan base and or Players that are ranked 152 are completely tunnel visioned. It’s really sad that these people are blindly defending this flawed XP system especially since everything in the game, ranging from the boosts themselves to the overall progression system is their to greatly stretch out your play time. Doesn’t help to that the Halo 5 multiplayer team only focused on providing certain featured playlists with double XP. To be honest, I don’t think Halo 5 received any form of Double XP aside from the Legendary XP Boosts. Which doesn’t solve the problem but instead over saturates it even more.
Sector Fox wrote:
Max rank is not meant for everyone to achieve. If everyone could get max rank, there would be no point in it. No sense of accomplishment. Nothing unique about the reward. It's as difficult and time-consuming as it is because there needs to be something for all of the hard-core halo players to work towards after they finish getting all of the achievements, or just to work for while they play.
What I am saying is that the limit to reward and achievement should not be geared to the "average" player but to the "above average" player, or "just above average player", not the .001% of the population whose lifestyle just so happens to meet the criteria to make it happen. It is alienating and unfair.
You do realize the game has been out for 4.5 years right ? At this point you could have hit 152 only playing about an hour per day as long as you used boosts and played the right playlists. I got it last march while working full time and never playing more than a couple hours per session. I even had times where I took months off playing. Soo you just want to barely play and expect to hit max rank ? This isn't Halo 4 where it get it in like a month of play time. When you say 100 days that's just wrong maybe if you never use boosts and only play arena. If you want something work for it don't expect it to be given to you.
Sector Fox wrote:
Sector Fox wrote:
It is no secret to anyone attempting "the grind" that SR 152 is a near impossible time sink. There are those of us who are very passionate Halo fans who just don't have that kind of time to sink into any game. I have put what is to me an absurd amount of time into Halo 5, and I am just over 6 million total exp. It is almost impossible for me to make this grind while I am trying to balance it with my day to day life.

I want this token of appreciation so bad. I am willing to do almost anything for it, whatever it is, but time is just not something I can offer. I feel insane doing Warzone Firefight for hours a day, trying to schedule my life around it. There needs to be an easier way to get to 50 million exp.
I 100% agree with you but that will not most likely happen. I made a post exactly like this except properly increasing the XP payout as a whole. But the Halo 5: Fan base and or Players that are ranked 152 are completely tunnel visioned. It’s really sad that these people are blindly defending this flawed XP system especially since everything in the game, ranging from the boosts themselves to the overall progression system is their to greatly stretch out your play time. Doesn’t help to that the Halo 5 multiplayer team only focused on providing certain featured playlists with double XP. To be honest, I don’t think Halo 5 received any form of Double XP aside from the Legendary XP Boosts. Which doesn’t solve the problem but instead over saturates it even more.
Sector Fox wrote:
Max rank is not meant for everyone to achieve. If everyone could get max rank, there would be no point in it. No sense of accomplishment. Nothing unique about the reward. It's as difficult and time-consuming as it is because there needs to be something for all of the hard-core halo players to work towards after they finish getting all of the achievements, or just to work for while they play.
What I am saying is that the limit to reward and achievement should not be geared to the "average" player but to the "above average" player, or "just above average player", not the .001% of the population whose lifestyle just so happens to meet the criteria to make it happen. It is alienating and unfair.
You do realize the game has been out for 4.5 years right ? At this point you could have hit 152 only playing about an hour per day as long as you used boosts and played the right playlists. I got it last march while working full time and never playing more than a couple hours per session. I even had times where I took months off playing. Soo you just want to barely play and expect to hit max rank ? This isn't Halo 4 where it get it in like a month of play time. When you say 100 days that's just wrong maybe if you never use boosts and only play arena. If you want something work for it don't expect it to be given to you.
As some one with a full time job and other obligations I had no trouble getting to 152. I feel those who haven't achieved 152 just didn't play the game very much and then heard about this "token of appreciation" in Infinite and now are trying to cram for it. Getting to 152 is about long term play. I totally agree with Searing Blaze88. There has been plenty of time for players to get there. Some need to realize you can't achieve everything in every game sometimes. There are quite a few achievements I have never reached in Halo but I don't demand the developers to make it easier for me to get.
LethalQ wrote:
Sector Fox wrote:
Sector Fox wrote:
It is no secret to anyone attempting "the grind" that SR 152 is a near impossible time sink. There are those of us who are very passionate Halo fans who just don't have that kind of time to sink into any game. I have put what is to me an absurd amount of time into Halo 5, and I am just over 6 million total exp. It is almost impossible for me to make this grind while I am trying to balance it with my day to day life.

I want this token of appreciation so bad. I am willing to do almost anything for it, whatever it is, but time is just not something I can offer. I feel insane doing Warzone Firefight for hours a day, trying to schedule my life around it. There needs to be an easier way to get to 50 million exp.
I 100% agree with you but that will not most likely happen. I made a post exactly like this except properly increasing the XP payout as a whole. But the Halo 5: Fan base and or Players that are ranked 152 are completely tunnel visioned. It’s really sad that these people are blindly defending this flawed XP system especially since everything in the game, ranging from the boosts themselves to the overall progression system is their to greatly stretch out your play time. Doesn’t help to that the Halo 5 multiplayer team only focused on providing certain featured playlists with double XP. To be honest, I don’t think Halo 5 received any form of Double XP aside from the Legendary XP Boosts. Which doesn’t solve the problem but instead over saturates it even more.
Sector Fox wrote:
Max rank is not meant for everyone to achieve. If everyone could get max rank, there would be no point in it. No sense of accomplishment. Nothing unique about the reward. It's as difficult and time-consuming as it is because there needs to be something for all of the hard-core halo players to work towards after they finish getting all of the achievements, or just to work for while they play.
What I am saying is that the limit to reward and achievement should not be geared to the "average" player but to the "above average" player, or "just above average player", not the .001% of the population whose lifestyle just so happens to meet the criteria to make it happen. It is alienating and unfair.
You do realize the game has been out for 4.5 years right ? At this point you could have hit 152 only playing about an hour per day as long as you used boosts and played the right playlists. I got it last march while working full time and never playing more than a couple hours per session. I even had times where I took months off playing. Soo you just want to barely play and expect to hit max rank ? This isn't Halo 4 where it get it in like a month of play time. When you say 100 days that's just wrong maybe if you never use boosts and only play arena. If you want something work for it don't expect it to be given to you.
As some one with a full time job and other obligations I had no trouble getting to 152. I feel those who haven't achieved 152 just didn't play the game very much and then heard about this "token of appreciation" in Infinite and now are trying to cram for it. Getting to 152 is about long term play. I totally agree with Searing Blaze88. There has been plenty of time for players to get there. Some need to realize you can't achieve everything in every game sometimes. There are quite a few achievements I have never reached in Halo but I don't demand the developers to make it easier for me to get.
Agree completely. I'm 1.5M away and in the end it will have taken me from January 2018 until probably 2 weeks from now of just normal play. Sure, I've played more firefight than I would normally care to, but I mostly just played what I wanted to play and played to finish commendations.
BadDogg55 wrote:
W4R wrote:
BadDogg55 wrote:
tuhin94 wrote:
The point is that it's something attainable only for a few. The process is straightforward. No one is asking you to do it. H5 doesn't require you to reach it for anything other than the pride of having done so and Infinite is not going to be broken if you don't get the token of appreciation. Plus, I don't think it was stated anywhere that you would not be eligible to receive the token if you reach 152 after Infinite comes out.

343i has enabled double XP and they are giving out 20 Legendary boosts every week. Plus, they will eventually increase XP payouts for Heroic FF. I think they have done more than enough to make the grind to 152 take less time. Keep playing at a steady rate and you will get there.
I used reward points that I've been stacking up to buy $5:00 gift cards to purchase more Legendary boosts.
Reward points? How? Please explain.
MSN.com Homepage (news,etc.) up at the top you'll see rewards. Click on it and join up. Do all the quizzes each day and get points for it. Download the rewards app in the xbox store and get reward points for doing all the challenges on your xbox and get reward points there. Download the rewards automator on your cell phone and hit search all. That adds a bunch of points to your rewards that will show up on all 3 of the reward apps and MSN.com/ rewards. If you're interested and do all that I'll give you the link to buy WZ and Arena Legendary boosts.
Damn bro thanks for the wealth of information, much appreciated.
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