it the little things like this that matter.
I actually enjoyed the loading screens in previous Halo games because of how well they fit into the game and a minor detail that CE did is that it played a short clip of the Gregorian chant from menu during the loading screens which made the game just feel more alive.
I don't really see much of a point to people making a fuss about that. Loading screens suck no matter what you do, I personally hate the ones hidden behind cut scenes (ala arkham) worse than most things. An interesting visual might be nice, but it's not exactly game breaking to me.
If you do that I'll have nothing but respect for you haha I'd do the same thingB1GDaddyNoScop wrote:If this happens now then I will personally blame you and make it my life's mission to betray you in every match.Naveran wrote:I'm surprised 343 hasn't made a loading screen that is plastered with all the halo championship sponsors, with ads that you would have to spend either req points or real money to get rid of for the day
Are you serious. I respect your opinion and all but really who cares about the loading screen. Sure, it is cool and all in the old halos but really are we actually going to a fuss over a loading screen? It is the gameplay that matters OP not the loading screens, menu screens, multiplayer screens blah blah.
I loved the one on Halo 4, and I also really miss this feature. It's a small but nice touch which really helps the monotony of the loading screen, the black screen with a tiny circle rotating in the corner is crap
I think a Halo version on Conquest would be awesome. Its well known that BTB on Halo is historically the most popular gametype. It only makes sense that they expand on that . Its also well known that players love big team gametypes. Not just in Halo , but in BF as well as other games. It makes good business sense that Halo offer what people are wanting. It would be just one additional gametype. That could potentially bring in lots more players. Warzone could have been that gametype but it has failed in many ways- the terrible points scoring, the 12 member teams destroying randoms, the small maps that can be controlled completely by a team. When I first saw trailers of Warzone, I thought the maps were going to be at least twice the size they are. Now since BF1 has come out, Warzone is dead to me. BF1 blows away Warzone in so many ways. You may enjoy being spawn killed or perhaps you are doing the spawn killing, hence why you would be against it. But I can assure you, Warzone in its current form will not bring players to H6. I'm 95% sure I won't ever play it again. I'll play arena. But Warzone is dead to me.Probably Drugs wrote:So essentially what you're telling me is you want Halo to copy Battlefield?spartan x169x wrote:The prior loading screens are nice. However ,I don't want the team wasting precious man hours and dollars on something that really has zero effect on the game. H6 needs a lot more important things than pretty loading screens.
What H6 needs:
I could go on and on . Loading screens, not much of a priority.
- a Big team gametype with 30 vs 30 on maps so big that teams can not be spawn trapped.
- 5 to 7 objective points that would be near impossible for a team to adequately control .
- Limits on fireteams to 4 people only.
Even the most basic things... trashed by 343i.