Bungie did not abandon us. They did an excellent job at creating and nurturing the franchise and then left for other projects. I respect them for this because most game studios these days tend to stick with "tried and true" franchises to make money which is why many titles (Doom, GoW, CoD, GTA to name a few) have continued. Bungie bowed out gracefully despite knowing that they could have done more Halo games with the material available in the novels. The reason why many fans of the original games dislike 343 is because everyone knew that the Halo franchise had run it's course after Halo: Reach and should have been left alone. In fact, the head of 343i, Bonnie Ross was told this by her colleagues when she brought up the idea of Halo 4.bartleby892760 wrote:Now, I don’t mean to dismiss the people who dislike it. There are quite a few valid arguments. But please don’t dismiss Halo 5’s campaign because 343 made it, and please hear me out.
Everywhere I look, I see people complaining about the Halo 5 campaign.
“The levels aren't long enough!"-There are more than enough levels, despite how short the first couple were, and the other levels were long enough to be insanely fun. I really enjoyed the first two missions anyways.
“I hate 343i!” If you hate 343, then I don't know what to tell you. We’re stuck with them, because Bungie abandoned us. However, they haven’t done much bad. Despite all the dislike towards it, Halo 4 was a solid game.
"The story was shallow”-I’m sorry, what? It’s about Locke hunting down Chief, and Cortana being alive, and had an amazing story. It really explored the halo universe in a way no other game has.
“The campaign was too short”-There were a ton of levels, and the only campaign I enjoyed more was Halo 3 #ArbyFTW
What's your opinion, guys? Please tell me what you think, but please be polite to everyone, and please DO NOT TROLL!
The story was shallow and confusing. H4 ended with MC dealing with the loss of Cortana and I was looking forward to H5 to see how the Chief would get over Cortana and continue fighting. The trailers hinted towards Blue Team members discussing Chief's mental health and the possibility of him going rogue against the UNSC. I found that intriguing with the "Hunt the Truth" marketing tagline Microsoft threw out before the game launch and really looked forward to seeing Locke hunt the MC. But it was soon revealed that Cortana was alive and wanted to become the universal equivalent of Cyberdyne and that the Chief had not gone rogue. In addition, Locke did not do any hunting and the one fight he started with Chief, he actually lost.
The campaign was short despite there being more levels of which a few, as other people have pointed out, just involved walking and talking. But the gameplay was repetitive and predictable to the point the campaign just became boring. The only other time I've felt bored during a Halo game was during the H4 Spartan ops/War Games missions.