But anything is easy for someone who has mastered it by definition. That's completely tautological. So what's your point?I simply said there's no risk for those that have mastered it and that I'm unable to perform the glitch.tsassi wrote:tsassi wrote:Do you consider any advanced mechanics or simple combos and links in those games to be cheating?No, but I have played. But why bring that up?Dapper shrooms wrote:Just out of curiosity, do you play any fighting games?
If your friends can do it, then DEW IT. It makes the games more tense and competitive. If not, try not to.
Personally, don't.SamTheWeebo wrote:I find this comment quite contradictory. On one hand you say that there is no risk in performing these glitches (implying that they are so easy to perform that one has little chance of faling), but then on the other hand you admit that they are hard enough that you can't perform them. Which one is it, or do you just have very little faith in your own capabilities?
If it was in Reach, I believe I would still be at coronel (I'm currently Hero) or even lower, because since I can't replicate the glitch in Halo 2 and I would lose far more games, I would get frustrated and play less than I play now. It's either learn how to do it or lose fun over people that became dependent on easy, cheap button combinations.
If you can't perform the glitches consistently yourself, I think it's unreasonable of you to call them "easy", because you are in no position to judge the effort needed to learn them fluently (since you haven't done it yourself).
I also find the statement "which only delivered an unfair advantage over those that couldn't" strange. Why would the advantage be unfair? After all, it is a skill that anyone can practice, hence not unfair. Unless you mean "unfair" in the sense that a player who hasn't mastered the skill has little chance against someone who has. Butr in that case, doesn't that apply to any skill? Certainly, if you can consistently get headshots with the sniper, and I can barely hit, I have little chance against you. Does that mean the sniper gives you an unfair advantage?
I said easy as of how the masters can consistently pull it off like nothing.
A Sniper is a power weapon which you won't always have in your hands. The button combos are... what can I say? Like a power weapon, but that you have at all times, regardless of the weapon you have, because you can, for example, use the BXR combo to overpower a Shotgun or, in extreme cases, an Energy Sword. It's like the Mauler, except that you don't have the weapon in your hands, because your hands ARE the weapon, immediately followed by a likeable headshot.
By ignoring the difficulty of learning to use button combinations at such efficiency that you can confidently go against an Energy Sword, you're ignoring an essential part of what makes them not overpowered. Going back to the sniper example, if the weapon actually was so easy to learn that with some practice anyone would be getting headshots consistently in no time, the weapon would absolutely be overpowered, even as a power weapon. But it's not, precisely because getting a headshot is so difficult that the one-hit-kill capability of the weapon at any range is basically a nonissue.