I definitely do. Not really because it's "the best", but because it's kinda the MCC's premiere feature, and it's the newest Halo PvP I like.
It also doesn't suffer from major fundamental flaws like the other games on the MCC do either:
- Halo 1 is very good, if there's no grenade spam, or invincible vehicles laying around.
- Halo 2 (on TMCC) feels like a very poor and glitchy port of the PC version, which was already a poor port of the Xbox version.
- Halo 3, while it has arguably one of the best sandboxes, feels and plays way too slow, clunky, and obsolete. (And honestly overrated; stop voting for it in BTB, smh)
- Halo 4 has loadouts and ordnance drops. I think this particular problem has been beaten to death countless times, so I'm not going into that.
Halo 2 Anniversary, to me, feels like Certain Affinity took the Xbox version of Halo 2, ironed out it's glitches, took some of Halo 3's ideas, (Like the Hornet, the Mongoose, the AR, etc.) and threw them in there, creating a game with excellent potential. While it has the "Quality", it sadly doesn't have the "Quantity', which is why I don't think H2A is the best Halo. That honor goes to Halo CE. (With grenades disabled, of course.)